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Latest News 
11/08/2008: Handicap game question by Archaeopteryx
- I have a question on how handicap games affect your rating.
I understand that in a non-handicap game in which a strong player and weak player play, the adjustment to the rating after the game for each player will be a function of the difference in the ratings. For example, a weak player will gain a lot of rating points for beating a strong player, and a strong player will gain few rating points for beating a weak player.
However, when using the "proper handicap" function, the stones given to the weak player at the beginning are supposed to create an even game (or at least close to an even game). So, when playing a handicap game, are the rating adjustments to the players at the conclusion of the game as if they players had the same rating in a non-handicap game?
02/08/2008: Bots' holiday by maproom
- The three bots that play on OGS, AyaGo AyaGo6 and GnuGo, will be going on holiday tomorrow, Sunday August 3rd, for six days.
This is because I will be away from home, and unable to tend them if anything goes wrong. I will leave them playing (but with their holiday flags set), and if all goes well, they will continue to move as normal. But if there is any kind of accident, they will all stop making moves, and won't start again until I can fix whatever has gone wrong, late on Friday 8th or early on Saturday 9th.
29/05/2008: Login Problems by dmg
- Sorry, this is for people who have hard time logging in currently.
Please clean your cookies if that's the case.
In Firefox it's Tools -> Clear Private Data -> Cookies.
If you don't succeed use http://online-go.nainwak.org instead.
Regards,
-- Damien
23/05/2008: Timeouts unrated after three games -- Follow-up by dmg
- Dear OGS players,
I've been resumed here the different solutions that are available from the thread http://online-go.nainwak.org/forums/thread.php?threadID=1622
I've ignored rules that are impracticable like resetting the timeout rated when the user come backs and other stuff.
Please revote! :)
09/05/2008: Timeouts unrated after three games by dmg
- Dear OGS users,
In another thread, the current rules of having games unrated after three consecutive loss by timeouts was widely criticized (http://online-go.nainwak.org/forums/thread.php?threadID=1620). rcc suggested that we should drop this limitation, what are you feeling about that?
Best regards,
-- Damien
29/04/2008: *IMPORTANT* Server switch by dmg
- Dear OGS users,
Since three months, we are preparing for a server switch. We are now in the final phase and I will initiate the server switch before next week if everything turns well. The current scheduled date is Friday, 2nd. This server switch will last around 10hours and you won't be able to access OGS during this period of time. I want to excuse myself for all the inconvenience. Of course, all deadlines will be extended by the duration of the switch.
You should prepare yourself for several inconveniences:
-- The server downtime.
-- For several days, the url online-go.com and www.online-go.com might become inaccessible. The new URL will be posted during the switch.
-- If you are using a notifier, please be sure to have an updated version of it that include php version (if you are a notifier developer, be sure to provide that version).
-- If you have included HTML tags in your profile, you should be prepared to strip them as the new version will display your profile...
06/04/2008: League Tournament Rules Precision by dmg
- Hello all,
I am posting that to put some precision on league tournaments promotion and relegation after some thought on it when coding the interface for draw helps.
A challenger for the title won't be able to enter next round until the title match is finished (that's to avoid title holders to play in the league tournament).
Exactly two players is relegated from each group except from the championship division where 4 players are relegated.
One or two players from each group will go to the upper tier. Except for filling the championship division. The number of promotions will depends of the available spots due to people leaving the tournament. Every former title holders are eligibles to fill a spot in the championship division if available. An old title holder who just lost his title or a challenger who failed to win the title can rejoin the tournament as a member of the championship division.
When the number of promotion does not match the number of group, the decision ...
29/03/2008: Club System by dmg
- Hello everybody,
Due to a lot of circumstance (complexity of the system, lack of interactions between players of a club, lack of interest, load for the club leaders, bugs in the system), I've decided to drop the club system in the next days.
However, this do not drop the idea of having clubs so I'd like to open this discussion for new ideas on a club system.
The first idea we had when discussing with illluck was to include the teaching system with those club like Go Schools. I don't have any idea on how to do this. So please enjoy proposing new ideas.
Regards all,
-- Damien
03/03/2008: FAQ Rewriting by dmg
- Dear all,
A FAQ rewriting process will be started. For that purpose, we are looking for missing subjects.
Current missing FAQ sections:
- Bot
- Etiquette
- User profile/feedback
- When a game is rated.
Don't hesitate to propose other subjects.
We'll also appreciate help in writing those FAQ (just start a thread in the site improvement/suggestion for a FAQ section content if you feel like it).
Regards all,
-- OGS Team
02/03/2008: Bot Master, Beta Testers and Moderator by dmg
- Hello all,
Due to recent change of situation in the runners of OGS, we are now looking for help:
* We are looking for a Bot Master that can run the bots (Well at, least AyaGo). Requirements are:
- A windows computer that runs most the time (all the time is preferred).
- A little time from the Bot Master to resolve conflicts (dead stones, happens rarely).
I want to point out that OGS2GTP make it nearly all automatic for bot to run. So If you're a developer who is writing bot code, don't hesitate to ask me to create a bot account for it.
* We are also looking for several people to help testing the future versions of the website. That basically means going regurlarly on a dev servers and doing random stuff on new features.
* And, last but not least, we have appointed xela as a moderator. Welcome in the OGS Team xela :)
If you are interested in joining for bot master or beta-tester, send me (dmg) a message.
Another thing to notice. Next version of OGS will...
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