(;FF[4]
CA[UTF-8]
GM[1]
DT[2020-04-14]
PC[OGS: https://online-go.com/game/23115756]
GN[Friendly Match]
PB[grahamc]
PW[ldlework]
BR[?]
WR[7k]
TM[3600]OT[1800 fischer]
RE[B+R]
SZ[9]
KM[5.5]
RU[Japanese]
;B[df]
(;W[gd]
(;B[gg]
(;W[dd]
C[grahamc: nice
ldlework: lol
grahamc: also just learned the Chat vs. Malkovich option
ldlework: remember when it was matrix code?
grahamc: yup :)
]
(;B[cd]
C[ldlework: now you can interpret the fourth move
]
(;W[dc]
(;B[fe]
(;W[hf]
(;B[hg]
(;W[gf]
C[ldlework: we're gonna have to kick it up to 13x13 soon, getting a little tight in here XD
]
(;B[ff]
C[grahamc: yeah :)
]
(;W[cg]
C[grahamc: I can feel the 13x13 more in my brain
grahamc: but also they're a bit long for a casual mid-day game :P
grahamc: oh nooo
ldlework: i can change the timing rules so you only get a few seconds :)
grahamc: LOL.
grahamc: okay probably'd be good to be nobi to D4
ldlework: the symmetry does put a choice of direction onto you
grahamc: and protect my already fairly owned area, around E3
]
(;B[dg]
C[ldlework: feel free to think it over
]
(;W[de]
C[grahamc: fuck lol
ldlework: undo?
grahamc: I'm not sure what I would do instead
]
(;B[ce]
(;W[cf]
C[grahamc: "shortage" "atari" "poke his eyes out" 
]
(;B[bf]
(;W[bg]
C[ldlework: this fight will determine the game for sure
grahamc: ah :)
ldlework: let's think through this
ldlework: 1. what are the groups involved in this fight
ldlework: B4 / C6,C5 / D4,D3
ldlework: right?
grahamc: okay so I'm looking here, thinking don't hane to the wall. I have B4 in shortage shortage , and nothing in atari.       those are indeed the groups involved, and the threat is against pretty much the entire quadrant
ldlework: right
ldlework: so B4's shortage is important
ldlework: white's groups have 3 or more liberties
ldlework: so B4 is the odd one out here
ldlework: how can we "fix" B4 so it's not an issue
ldlework: and put ourselves ahead in the capture race in general
grahamc: well , right, so the first thing I did (bad) was hane to the wall and try to make that a group, but no go. then attach at A4 -- but no go too, I suppose you're saying B5 to make that a direct nobi, but I'm thinking the problem is in A1's quadrant and not thinking about B5 
ldlework: yeah B5 is a way to fix
ldlework: if you don't I'll atari
ldlework: B5 is not the only way to fix
grahamc: are you saying to give up on the A1-D2 area?
ldlework: but it's hard to explicate the differences between the other choices outside of review
ldlework: not at all but if you hope to get that
ldlework: you can't lose B4
ldlework: because then my group is not at all in danger
ldlework: and I can then attack in confidence
grahamc: right
grahamc: okay, cool
ldlework: you can' lose anything, we're in a very tight fight
grahamc: "look up"
ldlework: I did 3x3 invade after all :)
]
(;B[be]
C[ldlework: never triple hane to the wall
grahamc: right of course
ldlework: or double hane rather
grahamc: I was also thinking "end game ceremony" there
ldlework: you can't tenuki here
grahamc: "nose glued to the handlebars"
ldlework: i'll be honest
ldlework: i can't actually read this all out into my favor
grahamc: visually, this looks strong to me
grahamc: but what do I know :D
ldlework: lol no i think i'm dead
ldlework: this is the best I got
ldlework: here goes
]
(;W[dh]
C[ldlework: think "capturing race"
ldlework: if your turn so we better at least be even......
ldlework: i don't think you can afford A4
ldlework: or at least you'll have to right now do the move you should've done instead of A4 anyway
ldlework: which is a waste, so let's undo before A4
ldlework: and find a better move
grahamc: here right now I'm thinking okay we've sort of reached a neutral point here, maybe I should tenuki and see what you do there. I'm not sure what I should have done instead of A4
grahamc: okay
grahamc: okay, ... uh ... I have 2 thoughts here. I'll try one and if you hate it, I'll tell you my other :P
]
(;B[eh]
C[ldlework: nah
ldlework: this is good
grahamc: okay
]
(;W[ci]
C[ldlework: look at that advanced technique :)
grahamc: :P
ldlework: what is interesting about it?
grahamc: about your kosomi?
ldlework: yeah why C1 over D1
ldlework: that is has hidden meaning
grahamc: you have a lot more paths to connect to B3 / C3
ldlework: we call it tesuji
grahamc: and also
grahamc: you could go in a few ways to get some eyes I think
grahamc: so I think my job here is to poke your eyes out
ldlework: think about this progression
ldlework: instead of C1
ldlework: white D1 black C2 white D1 black C1 white E1 black F1
ldlework: oh I did D1 twice
ldlework: the point is you can cut at C2
ldlework: killing the two stones
ldlework: but with this move
grahamc: oh right
ldlework: you can't cut there
ldlework: can you can't play D1 either!
grahamc: I can only kill 1 at a time
grahamc: oh right
grahamc: nice!
ldlework: :D
grahamc: okay, cool, and I can't really do C2 since that'll be atari
grahamc: neat
ldlework: that shape is a tiger's mouth
grahamc: B3, C3, D2, C1?
ldlework: same for C1 and D2, but the wall is standing in for the third stone
grahamc: gonna look up tigers mouth
ldlework: just the triangle shape
ldlework: the three stones make
ldlework: that make going in the middle instant atari
grahamc: oh okay
ldlework: C3 D2 C1
grahamc: ahh!
grahamc: got it
ldlework: I did read out a response for you
ldlework: that kills me
grahamc: this is frightful!
grahamc: Ím going to the simulator
ldlework: hahahaha
]
(;B[ah]
C[grahamc: let's see what hapens :P
ldlework: you bastard
grahamc: haha what did you say
ldlework: OK 
ldlework: that was one of the moves I saw
ldlework: but I just figured a way out
]
(;W[ag]
C[grahamc: oh no
ldlework: i'd say it's genius
ldlework: but it just kinda appeared to me
]
(;B[bh]
C[ldlework: well without that
ldlework: pretty sure i'm screwed
ldlework: but let's see if you can play it out
grahamc: okay
grahamc: (your turn)
ldlework: hahaha yeah i know !!
grahamc: okay, just wanted to make sure!
ldlework: lol
]
(;W[bi]
C[ldlework: oh dang
ldlework: i'm an idiot
grahamc: want to undo?
]
(;B[fi]
C[grahamc: I see the double-hane but ... I think I want this
grahamc: hane*
]
(;W[cc]
C[grahamc: uh oh he's coming around the bend
ldlework: hehe
ldlework: look at the groups
ldlework: see their liberty counts
ldlework: see who is ahead of who and who you can punish, or who you need to grow, etc
ldlework: do you need to grow a group, or can you just push one you're on equal footing with
ldlework: etc etc etc
grahamc: wait
grahamc: oh fuck
ldlework: this fight is really complex
ldlework: and i'm honestly astounded you can read it at all
grahamc: okay so
grahamc: I've played with this option a few ways
grahamc: let's see what happens, knowing full well it may not work lol
]
(;B[ch]
(;W[ai]
C[ldlework: OK
ldlework: let's see if what I taught you stuck :P
grahamc: I have options here that you're going to hate
grahamc: but I'd love to play them out
ldlework: hahaha
ldlework: that's the spirit
grahamc: so, maybe if it gets real shit we can undo a bunch? :)
ldlework: for sure
ldlework: 3 space eye
ldlework: but!
ldlework: make sure that you can actually take advantage of having the chance to take the vital point
ldlework: compared to the capture race of this white group we're poking out
ldlework: and the black groups liberties
grahamc: right
ldlework: simulator ho!
grahamc: I wish there was a "typing indicator" :P
ldlework: hehe
ldlework: you would never go B6 here
grahamc: no, I wasn't goingh to
ldlework: yeah
ldlework: i'm pretty sure if I get B2 I'm alive
ldlework: You could theoretically take D2
ldlework: but the way the shape is
ldlework: it will take you two stones
ldlework: so I will connect at D1
ldlework: then it's alive
ldlework: and becomes a matter of whether your black upper left is alive
ldlework: so not taking B2 here is a big choice
ldlework: oh you could start a Ko too
ldlework: lol
ldlework: by playing d1 I guess
ldlework: interesting
ldlework: which would let you threaten
ldlework: with other big plays on the board
ldlework: or trying to keep your upper left alive
ldlework: this game is rich
grahamc: damn I was simulating but the simulator started at an old spot :P
ldlework: lmao
ldlework: ah that's why you want a typing indicator
grahamc: okay I was looking at taking E1 to strengthen that group
ldlework: because i just said a bunch of stuff
grahamc: but I also like taking B2
ldlework: do you see how D1 starts a Ko?
grahamc: yeah
ldlework: oh
ldlework: If Black E1, White B2 Black D1
ldlework: if Black E1 and White D1 then black B2
ldlework: rip
ldlework: gg
grahamc: yeah that is what I was seeing :D
]
(;B[ei]
C[ldlework: you just atari and that stone is dead
ldlework: let's see
ldlework: oh
]
(;W[ae]
C[ldlework: haha this is such an awesome fight
grahamc: ah damn it isn't going to work
grahamc: here is what I was playing with
grahamc: eh what the heck
ldlework: OK
ldlework: the situation is this
ldlework: your upper left group
ldlework: only has 3 liberties
ldlework: the upper group surrounding it is totally safe
ldlework: so that's like the top of your stack
ldlework: how to make the black group live
ldlework: either kill the bottom white group
ldlework: or make life
ldlework: the white group we could kill
ldlework: has 4 liberties
ldlework: more than our 3
ldlework: when you play A4
ldlework: you actually remove one of that groups liberties bringing it to 2
ldlework: a shortage
grahamc: oof right
ldlework: meaning i can atari
grahamc: nice
ldlework: a move like B7 is all I can see from this position
ldlework: but more importantly
ldlework: when you played C2
grahamc: okay so if I go to B6 I extend it to just 1 more, but kosomi at B7 adds 2 more
ldlework: that let me play B2
ldlework: threatening to give me two eyes
ldlework: D2 is currently a false eye
grahamc: yeah, so I'd simulated a bunch of ways I could capture your entire group but ... yeah :P 
ldlework: so I need to connect it at D1
ldlework: then it is alive
ldlework: so let's go back even further
grahamc: okay
ldlework: just kidding
ldlework: ;P
grahamc: haha
ldlework: hahaha
ldlework: capture races broooo
ldlework: actually that doesn't work
ldlework: i'm double kidding
grahamc: LOL
ldlework: actual misclick that time
grahamc: welp
grahamc: oh shit
grahamc: nonono
ldlework: you can make it out of this
ldlework: you have to use things i already taught you :D
grahamc: okay
grahamc: let's review
grahamc: I'm in shortage in that B4 group
ldlework: yep
grahamc: A4 actually takes away a liberty
ldlework: yep
ldlework: cole!!
grahamc: what is Cole doing? :)
ldlework: they are here 
grahamc: oh, cool!
ldlework: heh "wtf are these whackos saying about this matrix code?"
grahamc: A6 or B7 are the only options to add liberties to that group, since B6 keeps the liberties the same.
ldlework: B6 is not your only option
ldlework: err
ldlework: sorry i misread that
ldlework: I actually didn't read out A6
grahamc: ah
ldlework: no
grahamc: so then continuing this train of thought, I'm thinhking B7 since it starts to reach out of this mess instead of just filling in
ldlework: A6 doesn't work
ldlework: maybe you can tell me why
grahamc: "hane to the wall"
ldlework: no
grahamc: damn :P
ldlework: read it out
ldlework: or play it out in sim
ldlework: you put white into atari with A6
ldlework: so they connect...
ldlework: then you...?
ldlework: then they?
grahamc: :P okay okay one sec
grahamc: yeah so obviosuly they connect at A4, and I'm forced to go at B6 because I'm in atari so you go at B7 or A7 and then I'm in atari again, I go at A7, still in  atari, you got at A8 and suffocate me
ldlework: yep
ldlework: i love how you kept my metaphor about suffocating instead of saying capture
ldlework: it's cute
ldlework: lol
ldlework: but yes A4 wont work
ldlework: what about your other guess?
grahamc: I got a highlight on #nixos and now I'm in the simulator looking at a piece at B7. also, I didn't realize suffocation was your metaphor and not the game's :) 
ldlework: hehe
]
(;B[bc]
(;W[af]
C[grahamc: that is exactly where I thought you'd go!
ldlework: puts you back in atari
ldlework: there's only one move for you
grahamc: yeah I know :( 
grahamc: I guess I should take it
ldlework: haha
grahamc: instead of experimenting with the future
]
(;B[bd]
(;W[ad]
C[grahamc: yeah exactly lol
ldlework: let's go back a few
grahamc: shortage, but with good options I thnik
ldlework: only one option :)
grahamc: okay I will need to play with thath
grahamc: I'm boned aren't I
ldlework: nope
ldlework: capture race
ldlework: all you need to do is get ahead
ldlework: i can't get ahead
ldlework: i have literally no where to go but crawl under you
]
(;B[bb]
(;W[cb]
C[ldlework: how many do you need
ldlework: before attacking
grahamc: I'm not sure what you mean
ldlework: you're in a capture race
ldlework: between black and the white group shoved into the bottom left corner
ldlework: before you only had 2 liberties and i was gonna win
ldlework: but you've grown
ldlework: and now have 4
grahamc: oh!
ldlework: how many do you need, before you attack white internally?
grahamc: "nose glued to the handlebars"
ldlework: can you even get anymore?
ldlework: if you can't even get anymore
ldlework: it might not matter and your only chance to strike
ldlework: what's special about a 3 space eye?
grahamc: the center, oh, and freaking duh, me going at C2 means you take it an B2 and get the two eyes at the same time LMOA>
ldlework: haha
]
(;B[bh]
C[ldlework: nooo
grahamc: lmao
ldlework: yep
ldlework: well done
ldlework: gg
grahamc: what
grahamc:  lol
ldlework: you captured the white group
ldlework: it's dead
ldlework: if you look at the whole board
ldlework: with that white group dead
ldlework: black has the staggering advantage
grahamc: ....huh
ldlework: all those white stones are points
grahamc: cool :D
ldlework: then the territory underneath them
grahamc: the game says you have won by a wide margin
grahamc: but I see why you say that
grahamc: and yeah
grahamc: that is awesome
grahamc: with our powers combined, I can win a game  :') 
grahamc:  thank you!
ldlework: haha
ldlework: i really wanna get cole and drakonis up to speed
ldlework: then we can make #nixos-go
grahamc: =)
ldlework: or maybe #nixos-baduk to avoid confusion
ldlework: lol
Drakonis: hi ho
]
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