(;FF[4]
CA[UTF-8]
GM[1]
DT[2025-01-05]
PC[OGS: https://online-go.com/game/71111772]
GN[Товариський матч]
PB[greenskined]
PW[aidenha32]
BR[15k]
WR[2k]
TM[259200]OT[86400 fischer]
RE[W+191.5]
SZ[19]
KM[6.5]
RU[Japanese]
C[greenskined: So, have a nice game!
aidenha32: Have a good game!
]
;B[dd]
C[aidenha32: Have a good game!
]
(;W[pp]
(;B[cp]
(;W[pd]
(;B[ep]
(;W[fc]
(;B[df]
C[greenskined: Good night! 
aidenha32: goodnight 
]
(;W[ee]
(;B[de]
(;W[db]
(;B[cc]
(;W[ic]
(;B[dj]
(;W[gq]
(;B[fq]
(;W[gp]
(;B[jp]
(;W[gm]
C[greenskined: Why don’t you move on N4 or near? What reason of your move on G7?
]
(;B[mp]
C[aidenha32: It is a move that helps the two stones
aidenha32: the were pincered, so the only way for me to escape is to the middle of the board
aidenha32: the N4 area is good too. May be better
aidenha32: [object Object\]
]
(;W[qn]
C[greenskined: Oh, i understand, my friend also said, that it’s better to combine game on different lines. I move on N4, because i remember this shape from games another go player. But, they play it on third line, and now i think, that on third this is have much more sense, and you can attack under my stones there) Thanks! 
]
(;B[qk]
C[aidenha32: No problem!
aidenha32: Feel free to ask any more questions that come to mind
]
(;W[qi]
(;B[nk]
(;W[nc]
(;B[pq]
(;W[oq]
(;B[qq]
(;W[or]
(;B[pr]
(;W[qp]
C[greenskined: What time you have now in us?
greenskined: US
]
(;B[rp]
(;W[ro]
C[aidenha32: 10:46 am
greenskined: Oh, then good morning) 
greenskined: We have 17:47 or 5:47 pm
aidenha32: good morning :) 
aidenha32: ahhh wow haha
aidenha32: I didn't realize we were that far apart 
greenskined: I think my group in corner is dead
greenskined: Yeah) 
]
(;B[qg]
C[aidenha32: [object Object\]
aidenha32: but I can defend the cut now
]
(;W[no]
C[greenskined: Is this cut on p4 is so important in this situation? I dont see how to kill you first
]
(;B[mo]
C[aidenha32: Often times when there is aji, in the area, it can be difficult to kill a group. Even if that group is locally dead, like the corner here
aidenha32: If I did not defend the cut, then it would not be a clean life and death. It would be a fight instead 
aidenha32: and maybe the corner would still be dead
aidenha32: I didn't think it through all the way. But it is good to defend your shape before your go on the attack
]
(;W[ph]
C[greenskined: Interesting, i didn’t think like that in my games. With my move i tryed to isolated your group in corner and build some strong group near the center and side, but it’s look like i could do it more agressive. I think, it’s hard for me to do moves, if i can’t loose stones, but not every capturing are so bad
]
(;B[pg]
(;W[nh]
(;B[nf]
(;W[og]
(;B[of]
(;W[qe]
(;B[lh]
(;W[pf]
C[aidenha32: you need to be careful of your cutting points. What is your rough estimate of the count for this game?
greenskined: What do you mean rough estimate of the counts?
]
(;B[qf]
(;W[pe]
C[aidenha32: by count I mean score. It is tough to have an exact count of how many points each side has, but having a rough estimate (a general idea of who is ahead/behind and by how much) is useful 
aidenha32: I know we have the score estimator button, but it is not reliable 
greenskined: Oh, sounds pretty hard. Maybe around 40 points on left side, Around 15 in bottom left corner. You have upper side, around 30, upper right corner — maybe 20, and left side around 15, and even bottom right corner — around 15.  
]
(;B[qh]
(;W[pi]
(;B[ri]
(;W[rj]
(;B[qj]
(;W[rh]
(;B[rk]
(;W[si]
(;B[pm]
(;W[nn]
(;B[mm]
C[aidenha32: Maybe it's not a fair question to ask
aidenha32: I just wanted to point out the issue of cutting points. It's still good to practice counting though
]
(;W[mn]
(;B[ln]
(;W[lm]
(;B[km]
(;W[ll]
(;B[nl]
(;W[kl]
(;B[jm]
(;W[jl]
(;B[il]
(;W[im]
(;B[in]
(;W[hm]
(;B[hk]
(;W[kn]
(;B[jn]
(;W[lo]
(;B[lp]
(;W[jo]
(;B[io]
(;W[ko]
(;B[kp]
(;W[ln]
(;B[iq]
(;W[ho]
(;B[ip]
(;W[mr]
(;B[lr]
(;W[hr]
(;B[ir]
(;W[mq]
(;B[lq]
(;W[ls]
(;B[ks]
(;W[jr]
(;B[od]
(;W[oc]
(;B[nd]
(;W[fr]
(;B[er]
(;W[fp]
(;B[eq]
(;W[em]
(;B[dm]
(;W[el]
(;B[dl]
(;W[ej]
(;B[di]
(;W[dk]
(;B[ck]
(;W[ek]
(;B[ei]
(;W[fi]
(;B[fh]
(;W[gi]
(;B[gh]
(;W[hi]
(;B[ef]
(;W[hh]
(;B[hg]
(;W[ig]
(;B[hf]
(;W[if]
(;B[jj]
(;W[jh]
(;B[kh]
(;W[lj]
(;B[ki]
(;W[he]
(;B[fe]
(;W[md]
(;B[me]
(;W[ld]
(;B[le]
(;W[kd]
(;B[ke]
(;W[je]
(;B[mg]
(;W[mi]
(;B[ng]
(;W[oh]
(;B[gd]
(;W[oe]
(;B[ne]
(;W[hc]
(;B[gc]
(;W[gb]
(;B[fd]
(;W[ec]
(;B[ed]
(;W[cb]
(;B[bc]
(;W[dn]
(;B[cn]
(;W[do]
(;B[co]
(;W[es]
(;B[ds]
(;W[fs]
(;B[oj]
(;W[om]
(;B[ol]
(;W[qm]
(;B[ql]
(;W[rm]
C[greenskined: All what i have is dead groups exept left side
]
(;B[eo]
(;W[en]
C[aidenha32: It is indeed looking tough 
]
(;B[mj]
(;W[li]
(;B[ni]
(;W[mh]
(;B[lk]
(;W[kk]
(;B[pc]
(;W[qc]
(;B[pb]
(;W[qb]
(;B[re]
(;W[qd]
(;B[on]
(;W[nm]
(;B[pj]
(;W[kj]
(;B[mk]
(;W[oi]
(;B[pn]
(;W[np]
(;B[jf]
(;W[jd]
(;B[ji]
(;W[jg]
(;B[kg]
(;W[lf]
(;B[kf]
(;W[bb]
(;B[hd]
(;W[id]
(;B[ge]
(;W[ie]
(;B[cr]
(;W[ac]
(;B[ad]
(;W[ab]
(;B[be]
(;W[rq]
(;B[rr]
(;W[sp]
(;B[sr]
(;W[ps]
(;B[dc]
(;W[dp]
(;B[dq]
(;W[fo]
(;B[]
(;W[]
C[aidenha32: Thanks for the game, gg
greenskined: ty! Was hard, i’ll try to analyse this game
]
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