(;FF[4]
CA[UTF-8]
GM[1]
DT[2025-02-21]
PC[OGS: https://online-go.com/game/72594494]
GN[sharp league]
PB[dy_baduk]
PW[redreoicy]
BR[3d]
WR[4d]
TM[2700]OT[5x30 byo-yomi]
RE[W+T]
SZ[19]
KM[7.5]
RU[AGA]
;B[qd]
(;W[dc]
(;B[pq]
(;W[dq]
(;B[de]
(;W[ce]
(;B[cf]
(;W[cd]
(;B[df]
(;W[fc]
(;B[dj]
(;W[cn]
(;B[dp]
(;W[cp]
(;B[eq]
(;W[do]
(;B[ep]
(;W[dr]
(;B[cq]
(;W[bq]
(;B[er]
(;W[cr]
(;B[iq]
(;W[qo]
(;B[op]
(;W[ql]
(;B[pn]
(;W[qn]
(;B[jo]
(;W[oc]
(;B[pe]
(;W[ld]
C[Trevoke: So far I slightly prefer B, although I think K5 may have been a bit slow
Trevoke: B should probably just play at R11 though I understand why B doesn't want to give W sente
streetplay: Left side move order has many sus components
]
(;B[dd]
C[Trevoke: That's.. Probably true, I haven't spent enough time with the SW joseki
]
(;W[cc]
(;B[pm]
(;W[qb]
(;B[qj]
C[Trevoke: ahh I forgot that Q7 had interplay with R10
]
(;W[pl]
(;B[rk]
C[aoirinban: i have never played r18 instead of r11 and had AI approve
]
(;W[rl]
(;B[oj]
C[aoirinban: ok, white is now winning
Trevoke: Well that's just Eric's genius :p
aoirinban: ai was mad to the tune of ~-0.5
]
(;W[rq]
C[aoirinban: i think it wanted s9 instead
]
(;B[rr]
(;W[qq]
(;B[qr]
C[Trevoke: B is playing really quite solid
]
(;W[nk]
C[Trevoke: D10 sticking out like a sore thumb now :p
]
(;B[nd]
(;W[nc]
(;B[nm]
(;W[nl]
(;B[mm]
(;W[pi]
(;B[pj]
(;W[mi]
(;B[nh]
(;W[kl]
(;B[jm]
C[Trevoke: Instead of K7 I would probably have gone for something like C8 - I'm sure it's a weak move but I don't know why
aoirinban: if black plays l9 white will be sad forever
aoirinban: er, m9
aoirinban: that's how i feel
]
(;W[ci]
(;B[di]
(;W[dh]
(;B[ch]
(;W[bh]
(;B[cg]
(;W[cj]
(;B[eh]
(;W[dk]
(;B[jc]
(;W[ek]
(;B[fj]
(;W[nf]
C[Trevoke: Amazing game of W looking for complications and B refusing to give them
Trevoke: But how long can it last
]
(;B[og]
(;W[id]
(;B[ke]
(;W[ic]
(;B[md]
(;W[mc]
(;B[le]
(;W[kc]
(;B[lk]
(;W[ll]
(;B[ml]
(;W[mk]
(;B[kk]
(;W[jk]
(;B[kj]
(;W[jl]
(;B[im]
C[Trevoke: Apparently about this long, here we go, I think
]
(;W[ni]
(;B[oi]
(;W[mh]
(;B[jj]
(;W[ij]
(;B[ii]
(;W[hj]
C[TangJieHao: Is Eric getting cooked
]
(;B[hl]
(;W[ej]
(;B[ei]
(;W[fi]
(;B[gi]
(;W[fh]
(;B[eg]
(;W[hi]
C[Trevoke: I think the grill is fighting with the cook
]
(;B[ik]
(;W[ih]
C[katieeee: Lmaooo, Ima have to use that sometime
streetplay: [object Object\]
]
(;B[mg]
(;W[ji]
(;B[jd]
C[streetplay: man... center trade feels so big to me
katieeee: For...
]
(;W[jb]
C[streetplay: big loss for black
Trevoke: Yeah it feels like B gave up something
streetplay: he didn't want to get squeezed but feels bad 
Trevoke: I would have taken the four stones, it feels like W wouldn't have gotten much
]
(;B[gc]
(;W[fd]
(;B[rc]
C[streetplay: ponnuki in sente feels big but there's nothing to contest at this stage and black's move was way too small
streetplay: I want to play n15
]
(;W[fe]
(;B[bg]
(;W[ai]
C[Trevoke: I would not have found F15 I think
]
(;B[ck]
(;W[bk]
(;B[cl]
(;W[bl]
C[streetplay: f15 is a good point... i guess the instinct is f13 but then it falls apart quickly
]
(;B[dm]
(;W[fk]
(;B[fg]
(;W[gj]
(;B[be]
(;W[bd]
(;B[af]
(;W[ad]
(;B[ae]
(;W[fn]
(;B[fm]
(;W[gm]
C[streetplay: [object Object\]
]
(;B[en]
(;W[eo]
(;B[gn]
(;W[fo]
(;B[gl]
C[streetplay: [object Object\]
TangJieHao: Eric reversed cooked
streetplay: seems eric is strong in the second half
katieeee: And that means good in this context
Trevoke: Eric's a really strong fighter
]
(;W[gq]
(;B[gr]
(;W[hr]
C[Trevoke: If Dy had managed to stave off the complications I think he had a real chance, but it gets exponentially more difficult to do so as the game progresses
]
(;B[hq]
(;W[fr]
(;B[gp]
(;W[gs]
(;B[fp]
C[streetplay: you can't avoid a fight unless you're much better than your opponent
Trevoke: True
]
(;W[es]
C[katieeee: Why not?
]
(;B[ir]
C[streetplay: well you can also avoid a fight and lose I guess XD
]
(;W[go]
(;B[ho]
C[katieeee: Oh haha, like you'd lose on points if you avoid the fights?
streetplay: yeah and the other player will fight you if they're losing
]
(;W[is]
C[Trevoke: To avoid the fight you have to manage the position and handle the aggressive moves such that they become overplays and/or irrelevant
streetplay: only way to avoid a fight is if you understand you're winning and the opponent doesn't understand you're winning
]
(;B[js]
C[Trevoke: Or that
]
(;W[hn]
C[dy_baduk: gg
redreoicy: Thanks
redreoicy: [object Object\]
redreoicy: [object Object\]
aoirinban: you cant really avoid fighting
katieeee: It's okay
katieeee: I embrace it
Trevoke: @aoirinban I realize citing a pro isn't a particularly good example but Lee Changho usually managed :p
streetplay: yeah... but he was much better than his peers at the time
TangJieHao: Gg
aoirinban: lee changho played bad moves and then came back in endgame
aoirinban: also he lost against rui naiwei 
streetplay: AI analysis suggests he was better in middle game and his endgame was not as good >.>
aoirinban: hm
aoirinban: everyone says he revolutionized endgame
streetplay: both can be true
streetplay: GG red
Trevoke: GG y'all
streetplay: [object Object\]
streetplay: [object Object\]
]
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