(;FF[4]CA[UTF-8]GM[1]DT[2025-09-12]PC[OGS: https://online-go.com/game/79210823]GN[Friendly Match]PB[jacksonwolford]PW[Carnation]BR[22k]WR[10k]TM[259200]OT[5x86400 byo-yomi]RE[W+R]SZ[19]KM[7.5]RU[Chinese]C[Carnation: [object Object\]
Carnation: [object Object\]
]AP[Sabaki:0.52.2];B[pd];W[dd];B[qp];W[dp];B[jd];W[op];B[oq];W[nq];B[pq];W[np];B[qn];W[qd];B[qe];W[qc];B[pe];W[pc];B[qi];W[oc];B[cj];W[co];B[cg];W[ce];B[gc]C[JW: Thought was to take sent by a threat to the corner, then expand the left wide with A.]LB[cm:A];W[ec];B[bm]C[JW: I played on the second line instead. Why, you ask? Good question. I think I was trying another threat to the corner? But this seems too low. 

I've also had it in my head that it's good to alternate high and low stones on the sides. But that's mostly for 3rd and 4th lines, maybe?];W[re];B[iq];W[qg];B[pg];W[qh];B[ph];W[ri];B[pj];W[qj];B[pi]C[JW: I've played some games recently where I go wild with moves all over the place, thinking I'm building a moyo but really just trapping myself toward the center and failing to build any structure. In this game, I tried to play a bit smaller with more linear groups. I don't know how well it worked, especially on the left, later.];W[qk];B[pl];W[ql];B[rm];W[pk];B[ok];W[ol];B[pm];W[nk];B[oj];W[nl];B[nj];W[mj];B[rf]C[JW: KataGo thinks I had the right idea here, looking to separate the groups. But it suggests playing at A instead. It forms a tiger's mouth so defends better, I guess?]TR[qc][qd][qg][qh][re][ri]LB[qf:A];W[mi];B[rd];W[rc];B[se];W[qm];B[pn];W[rj];B[qf];W[rl];B[sm];W[rn];B[ro];W[rh];B[sk];W[sl];B[sn];W[nd];B[sg];W[or];B[pr];W[nr];B[fq];W[eq];B[fb];W[fp];B[gq];W[gp];B[hp];W[ho];B[io];W[in];B[hn];W[go];B[jo];W[hm];B[gn];W[fn];B[gm];W[gl]C[JW: This is one reason playing AI can be frustrating--it often interprets "be more human" as "throw in a random error a 13-10kyu player would probably not make." Eg: Running a ladder directly into a breaking stone.

Ultimately, this ladder walls in a major part of White's territory, but that's due to my failure of play on the left side. 

I also don't know if I ever took full advantage of the double ataris when the ladder failed. Maybe I could've gotten some more initiative out of that.]TR[cj];B[fm];W[em];B[fl];W[fk];B[el];W[dl];B[ek];W[dk];B[ej];W[dj];B[hl];W[di];B[gk];W[dm];B[ch];W[ci];B[bi];W[ei];B[fi];W[bj];B[ai];W[fh];B[gi];W[eg];B[cf]C[JW: I think that, if I was going to make a move, I should have invaded the corner directly at A or B, or else jumped further in. I'm not confident about my ability to fight inside someone's territory, or in the corner. So I avoided it. 

Also, from here all the way until move 129, the postgame AI thinks we should be playing at C (N5).]LB[be:A][eb:B][mo:C];W[be];B[eb];W[db];B[da];W[cb]C[JW: If I'd jumped in, maybe I could have avoided just getting turned back. At the time, I was happy to reduce the corner, because I still hoped I'd be able to claim a large chunk of the top of the board. I end up putting that off until way too late, and botching it.];B[ef];W[ff];B[aj]C[JW: Here I begin a march of death. I was hoping to do damage to White's territory. In retrospect, I would have done much better to occupy the top of the board, or solidify a position in the bottom or lower right corner.];W[bk];B[ak];W[df]C[And with that move, my whole left side is stuck. I couldn't think of an immediate way out. I leaned into a sunk cost fallacy here and tried to drive the stones out of danger. I thought they represented too big of a point swing. And maybe they did. But i (1) shouldn't have ignored my escape route; (2) should have been playing elsewhere.];B[bl];W[ck](;B[bn]C[JW: AI flags this as the biggest win-probability swing. I think I see the variant for how I would get into the corner top and bottom corner, though I haven't yet figured out how to make two eyes (if that's the AI's idea). In fact, I know I thought about this, but I pushed not realizing that the extra space cost me the breathing room necessary, due to A. My variants may posit some unrealistic play by the AI.]LB[co:A];W[bo];B[mn]C[JW: Finally, I jump out. The only pride I can take is that, of all the spots on the board, the AI has thought for 80 turns that this was the most pivotal spot. 

However, the AI preferred one line lower at A. Instead, I leave a space, and White has maneuvering room to severely reduce my hopes to make up territory in the bottom and center. ]LB[mo:A];W[nn];B[lo];W[mm];B[lm];W[ll];B[km];W[kl];B[jm]C[JW: I mentioned before some games where in retrospect  I was less "building a moyo" and more "dotting random stones around." So I played mostly smaller here (I think?)

This sequence is one I'm not sure of in view of the whole game. I get a wall that becomes critical in hanging on to the bottom and center. But maybe I could have secured the framework better if I had a broader perimeter to protect from reductions?

Also, from this point on KataGo firmly suggests securing the top to both players.];W[ee];B[jk];W[mo];B[ln];W[lp]C[JW: This I just totally bungle. It ultimately accounts for only an 8 point swing, if I'm counting right, but I ran into White nose first and didn't find a way around. ];B[kp];W[lq];B[kq];W[kr];B[jr];W[lr];B[ng]C[JW: Again, I'm hoping for a larger boundary, but am wary of playing too big and leaving the interior too empty. So at the time I played here to try and prep for an expansion. 

But this was a bad idea. I end up keeping this territory, but the stone is too far from the top to support A. I needed to move faster, because the group at B meant White could move fast to take the top. Which they do, as soon as I place this stone. ]LB[jd:A][oc:B]MA[kd][ld][md][mh][nh][ni][of][og][oh][oi];W[kc];B[kd]C[JW: This starts a sequence I'll have to think about more. I build a wall on the inside (toward the center). In retrospect, I think I ought to have played a bit more lightly and gotten behind the white stones. But I was very concerned with preserving the center, viewing it as my main chance at this point. ];W[lc];B[ld];W[jc];B[hd]C[JW: Too high, I think. Or is it low? Too toward the center, I meant AI suggests playing at A. ]LB[ic:A];W[ic];B[hf];W[id];B[ie];W[hc]C[JW: I think I take these moves with far too much resignation, playing around in the center to try and build defenses. At this point, I don't think A could fight the White wall or make life. But ]LB[fb:A][la:B];B[gd];W[hb];B[jh]C[JW: This stone pays off in the very last move of the game, I think, 194. It serves as the cap on a chase. Whether it was smart here I don't know.];W[gb];B[fc];W[md];B[me];W[ne];B[mf];W[fr];B[gr];W[er];B[gg];W[gh];B[hh];W[nm];B[ki];W[sh];B[rg];W[sj];B[om];W[bf];B[lk];W[mk];B[mh];W[kk]C[JW: I fail to contain ];B[lj];W[kj];B[li];W[jj];B[ij];W[jl];B[ik];W[ji];B[];W[ca])(;B[an](;W[bn];B[bo];W[cn];B[bp])(;W[ao];B[bo](;W[aq](;B[ap];W[bq];B[bp])(;B[bp];W[bq];B[ap]))(;W[bp];B[ap];W[aq])))(;B[al](;W[bn];B[ae])(;W[an];B[bn];W[bo];B[bf];W[bh];B[ae];W[ad];B[af];W[ag];B[bd];W[bb];B[cd];W[de])))