(;FF[4]
CA[UTF-8]
GM[1]
DT[2024-01-17]
GN[Yose practice]
PC[https://online-go.com/review/1207785]
PB[TenkuuCastle]
PW[sigue]
BR[18k]
WR[2k]
TM[259200]OT[86400 fischer]
RE[?]
SZ[19]
KM[0.5]
RU[Japanese]

;B[pd]
;W[pp]
;B[dd]
;W[cp]
;B[qn]
;W[nq]
;B[rp]
;W[qq]
;B[qk]
;W[nc]
;B[oc]
;W[nd]
;B[pf]
;W[jc]C[Up to this point the AI really wants you to approach at e3.]
;B[do]C[We already talked about this move. This was the source of all your problems in the lower left.]
;W[dp]
;B[co]
;W[eo]
;B[en]
;W[fn]
;B[em]
;W[fm]
;B[cm]
;W[el]
(;B[dl]
;W[fl]
(;B[dj]
;W[bo]
;B[cn]
;W[fc]
;B[cf]
;W[db]
;B[cc]
;W[jp]C[h3 could still work here. If white blocks at k2 black jumps to h5 and vise versa.  It's still a tough fight though.]
;B[oo]
;W[po]C[Blocking at q6 is required.  When you let white push through you create a weak group that you'll end up paying for later.]
;B[mo]
;W[pn]
;B[on]
;W[qm]
;B[rn]
;W[pm]
;B[rm]
;W[lp]
;B[lo]
;W[ko]
;B[lk]
;W[ok]
;B[pi]
;W[fe]
;B[lf]C[I think your analysis of the board state was accurate, but a couple of additions...

Black has a weak group at n5.  White m7 is pretty severe.  Or white can play calmly with k9 to make territory.

White is thin on top. Black can play the j15 shoulder hit but it will be gote.

Perhaps a strong player could still live in the g4 area, but I don't know.]
)(;B[bo]
))(;B[bo]
;W[fo]
;B[fl]C[b5 is a bit better because you really don't want white to play there and get double atari.]
))