(;FF[4]
CA[UTF-8]
GM[1]
DT[2021-02-15]
GN[Friendly Match]
PC[https://online-go.com/review/617563]
PB[20P06-laipeng]
PW[vegetta8787]
BR[18k]
WR[9k]
TM[600]OT[5x30 byo-yomi]
RE[W+R]
SZ[9]
KM[5.5]
RU[Japanese]
C[

-- chat --
vegetta8787: perhaps this is too much for a beginner
vegetta8787: but do you have any questions?
20P06-laipeng: is it recorded?
20P06-laipeng: I want to rewind back
vegetta8787: yes
vegetta8787: you go to analyze game, on right side
vegetta8787: all your games on your profile are recorded
20P06-laipeng: okok,thanks a lot
vegetta8787: you can go back, and you can also try new variations to see what would have happened
vegetta8787: the first line is the game itself
vegetta8787: stuff below them are variations like what I showed 
vegetta8787: better moves, or just trying stuff
vegetta8787: do you see the lines?
vegetta8787: to access this outside a review, on right side you have analyze game
vegetta8787: not here, but in a game, this is a review
vegetta8787: go back to the game here https://online-go.com/game/31126459
]
(;B[cg]
;W[ee]
;B[cc]
;W[ce]
;B[be]C[

-- chat --
vegetta8787: this move is a disadvantage because when you attack, white has 1 stone advantage
]
;W[bf]MA[bd]C[this situation you must defend, because if white plays B6, or atari on second line, you can't escape due to wall


-- chat --
vegetta8787: 6. From move 6: 
vegetta8787: atari on second line, usually means no escape because of wall
vegetta8787: defend this, and if you can do it, do it yourself
]
(;B[bg]
;W[bd]
(;B[ae]
;W[af]
;B[ad]
;W[bc]
;B[fd]
;W[fe]
;B[gc]
;W[gd]
;B[hc]
;W[hd]
(;B[eg]
;W[gg]
;B[fg]
;W[ff]
;B[ag]
;W[ac]
(;B[ch]
;W[fh]
;B[ci]C[

-- chat --
vegetta8787: C2 and C1 are mistakes, D3 is better, also you don't have to make 2 eyes if you have enough space, only when you are forced to
]
;W[eh]
;B[dg]
;W[dd]
;B[fb]
;W[ec]
(;B[bb]C[

-- chat --
vegetta8787: B8 is misstake because it's playong on inside, white base is strong here, and it's too close to wall
]
(;W[db]
;B[ga]
;W[hb]
;B[ib]
;W[ha]
;B[ic]
;W[fc]
;B[ab]
;W[id]
;B[ia]
;W[eb]
;B[gb]
;W[ea]
;B[bh]
;W[ai]
;B[fi]
)(;W[eb]C[white can play this and no chance of connecting two groups

-- chat --
vegetta8787: 9. From move 33: E8 
]
))(;B[eb]
(;W[fc]C[this is better

-- chat --
vegetta8787: 10. From move 32: E8 F7 
]
)(;W[db]C[This is good because you get more space

-- chat --
vegetta8787: 12. From move 32: E8 D8 
]
;B[ic]
;W[fc]
;B[ga]C[Here even if white tries to kill, you don't even have to think to make two eyes, enough space


-- chat --
vegetta8787: 13. From move 32: E8 D8 J7 F7 G9 
]
(;W[ea]
)(;W[hb]
;B[ea]
;W[gb]
;B[ib]C[perhaps, this looks more advanced

-- chat --
vegetta8787: 14. From move 32: E8 D8 J7 F7 G9 H8 E9 G8 J8 
vegetta8787: the more space you get especially near the wall the easier it is too live
vegetta8787: and you can live very easy without thinking
]
)))(;B[fc]
;W[eb]
;B[ic]
;W[fa]C[This is not best because it might be possible to kill

-- chat --
vegetta8787: 11. From move 32: F7 E8 J7 F9 
]
))(;B[dg]C[This should give you enough space to live, white shouln't be able to invade

-- chat --
vegetta8787: 8. From move 24: D3 
]
)(;B[df]C[

-- chat --
vegetta8787: even better, becasue if white ignores
]
;W[fh]
;B[de]C[

-- chat --
vegetta8787: it can cut white
]
;W[dd]
;B[ed]
;W[fc]
;B[ec]
;W[fb]
;B[dc]
;W[cd]
;B[bb]C[

-- chat --
vegetta8787: white is in trouble
vegetta8787: always try to keep your stones connected
]
))(;B[ec]SQ[ca]SQ[da]SQ[ea]SQ[fa]SQ[ga]SQ[ha]SQ[ia]SQ[cb]SQ[db]SQ[eb]SQ[fb]SQ[gb]SQ[hb]SQ[ib]C[All this is potential black space


-- chat --
vegetta8787: 15. From move 18: E7 
vegetta8787: it is better to make a bigger base, before playing somewhere else
vegetta8787: play somewhere else only when sure that your base is not weak
vegetta8787: 16. From move 18: E7 
vegetta8787: if white plays inside there, very big chacne white doesn't live
]
))(;B[ec]C[

-- chat --
vegetta8787: you have to recognizze when a stone is dead and can't be saved
]
))(;B[bd]
;W[bg]C[this is what might happen in game perhaps

-- chat --
vegetta8787: 7. From move 6: B6 B3 
]
))(;AB[ed]
(;AB[de]
;AB[fe]
;AB[ef]
;AW[ge]
;AW[ff]
;AW[eg]
;AW[df]
;AW[ce]
;AW[dd]
;AW[ec]
;AW[fd]C[This is dead

-- chat --
vegetta8787: this is capturable
vegetta8787: 1. From move 0: E6 D5 F5 E4 G5 F4 E3 D4 C5 D6 E7 F6 
]
;AW[ee]
)(;AB[fd]
;AB[fe]
;AB[ff]
;AB[ef]
;AB[df]
;AB[de]
;AB[dd]
;AW[ec]
;AW[fc]
;AW[gc]
;AW[gd]
;AW[ge]
;AW[gf]
;AW[gg]
;AW[fg]
;AW[eg]
;AW[dg]
;AW[cg]
;AW[cf]
;AW[ce]
;AW[cd]
;AE[cd]
;AW[cc]
;AW[cd]
(;AW[dc]C[

-- chat --
vegetta8787: you are allowed to play inside, if everything is surrounded and only 1 stone is inside
]
;B[id]
;W[ee]C[this is allowed

-- chat --
vegetta8787: 2. From move 0: E6 F6 F5 F4 E4 D4 D5 D6 E7 F7 G7 G6 G5 G4 G3 F3 E3 D3 C3 C4 C5 C6 C6 C7 C6 D7 J6 E5 
]
)(;B[dc]C[

-- chat --
vegetta8787: white can't play et E5 now, but if white surrounds completely white can play to capture
vegetta8787: this is called a dead shape, and it has one eye
]
;W[db]
;B[eb]
;W[ee]C[one eye only and completely surrounded

-- chat --
vegetta8787: 3. From move 0: E6 F6 F5 F4 E4 D4 D5 D6 E7 F7 G7 G6 G5 G4 G3 F3 E3 D3 C3 C4 C5 C6 C6 C7 C6 D7 D8 E8 E5 
]
)))(;AB[hh]
;AB[hg]
;AB[hi]
;AB[ih]
;AB[hf]
;AB[if]C[This is alive

-- chat --
vegetta8787: 4. From move 0: H2 H3 H1 J2 H4 J4 
vegetta8787: this is minimal shape to be alive
vegetta8787: two, eyes, even if white surrounds completely, can't capture
vegetta8787: this is what's called to be alive, of course in a real game you usually need more space to live as opponent won't let you just place 6 stones
vegetta8787: 5. From move 0: H2 H3 H1 J2 H4 J4 
vegetta8787: do you see?
20P06-laipeng: i see
]
)(;B[ee]
;W[fe]
;B[fd]
;W[ed]
;B[dd]
;W[fc]
;B[ec]C[

-- chat --
vegetta8787: B wins because when W plays near B, it is one move behind
vegetta8787: so when you touch another stone, and you don't have many stones nearby, you're at a disadvantage
]
))