Move 3
Black[2d]
0 captures
White[2d]
0 captures
+ 6.5
Unranked
Rules: Japanese
Review by: ...
Move 0 + 3
November 30, 2019
[15:58] Shusaku the Gentle[7k]: Thanks Mark, I've really been finding your lectures useful
[15:58] Zacharias030[2d]: is there audio here?
[15:58] snakesss[1k]: i go through them every week
[15:58] mark5000[6d]: Text only
[15:58] Zacharias030[2d]: wow
[15:59] snakesss[1k]: if you drop in you can see me lurking at times
[15:59] Zacharias030[2d]: where do you find old lectures?
[15:59] josephcurtis22[9k]: could this lecture be useful to someone of my grade?
[16:00] snakesss[1k]: yes
[16:00] mark5000[6d]: Yes! These lectures are for all players coming up to the 9 kyu rank
[16:00] josephcurtis22[9k]: thanks
Move 0 + 8
[16:02] jmdingess[4d]: I also find these lectures useful - I suck at joseki haha
Move 0 + 16
[16:04] xPillow[1k]: is there audio for this?
[16:04] josephcurtis22[9k]: no
[16:04] mark5000[6d]: Text only. I lack good equipment and also I like that people can review the text at their own leisure.
[16:04] mark5000[6d]: Sorry about it
Move 0 + 10
[16:06] Peztr[7k]: Variation: my first instinct is this, lean on weak stone. good or worse?
Move 0 + 11
[16:06] snakesss[1k]: lean on strong stuff to attack weak stuff later on for development
Move 0
[16:07] Peztr[7k]: i see
Move 0 + 11
[16:07] mark5000[6d]: Well Black would push here and expose the cutting weakness
Move 0 + 12
[16:07] mark5000[6d]: White should connect somehow, but it's hard to find an efficient move
Move 0 + 13
[16:07] mark5000[6d]: Then Black gets to extend
Move 0 + 16
[16:07] Peztr[7k]: so it leaves to big of a weakness?
Move 0 + 13
[16:08] snakesss[1k]: black gets both sides and white is floating in the natural course of it
[16:08] mark5000[6d]: It looks unequal. White is a thin stick with no eyes. But Black developed territory on both sides of white.
[16:09] mark5000[6d]: As an attack, it's a failure.
Move 0 + 16
[16:09] Peztr[7k]: ok
Move 0 + 8
[16:12] mark5000[6d]: I don't recommend this jump. I hope you'll remember this.
Move 0 + 9
[16:15] snakesss[1k]: chicken move
Move 0 + 10
[16:15] Zacharias030[2d]: I guess white can also press Q15 as her second move?
[16:16] mark5000[6d]: Yes, that's popular recently.
Move 0 + 8
[16:16] TheShoveler[4k]: with the pincer white can connect with m17?
[16:16] mark5000[6d]: The pros are playing this a lot recently
[16:16] jmdingess[4d]: thats where you get into driving tesuji and weird moves like S15, real complicated
[16:17] mark5000[6d]: Really complicated, yeah. This is not a beginner move.
[16:17] mark5000[6d]: Tune in for my SDK series sometime in 2021 I guess. ¯\_(ツ)_/¯
[16:17] Zacharias030[2d]: If you don't want to go into the variations there, I didn't mean to derail your programme
[16:18] mark5000[6d]: It's fine! Better to ask if you have a thought in your mind.
Move 0 + 12
[16:18] DEICIDIA[?]: Variation: 1
Move 0 + 13
[16:19] Achira[14k]: is this for ddk?
[16:19] snakesss[1k]: yes
[16:19] TheShoveler[4k]: ok
Move 0 + 10
[16:20] snakesss[1k]: when you say "attack the white stone" how many moves do you mean? 1?
[16:21] ZbigniewWodecki[3k]: i would attach to R15
[16:21] ZbigniewWodecki[3k]: after blacks jump out
Move 0 + 12
[16:21] ZbigniewWodecki[3k]: sorry
[16:21] ZbigniewWodecki[3k]: R17
[16:21] ZbigniewWodecki[3k]: jus sansan
Move 0 + 13
[16:21] snakesss[1k]: attack the marked stone*
[16:21] mark5000[6d]: Yes, this is an overplay
Move 0 + 10
[16:22] snakesss[1k]: what can white do here to attack as long as they can?
[16:22] mark5000[6d]: When I say attack the marked stone, I mean steal its base and leave it weakened. This will turn into a loss of territory for Black later.
Move 0 + 11
[16:23] Kretzsche[4d]: shouldnt it be blacksturn?
Move 0 + 12
[16:23] snakesss[1k]: ok
Move 0 + 12
[16:24] ZbigniewWodecki[3k]: cuttible
[16:24] TheShoveler[4k]: nope
[16:24] ZbigniewWodecki[3k]: depends on ladder
Move 0 + 14
[16:25] Kretzsche[4d]: "slight over play " :D
[16:25] mark5000[6d]: Well it's not gonna end your game
Move 0 + 21
[16:27] ZbigniewWodecki[3k]: how to punish?
Move 0 + 17
[16:27] ZbigniewWodecki[3k]: ok i see
Move 0 + 21
[16:27] Nilarof[4k]: Hi there! Cannot black attach the same on the previous situation ?
[16:27] ZbigniewWodecki[3k]: so is P16 right away a mistake?
Move 0 + 14
[16:28] mark5000[6d]: You mean this?
[16:28] ZbigniewWodecki[3k]: yes
[16:28] mark5000[6d]: I would say yes
Move 0 + 16
[16:29] mark5000[6d]: White isn't going to push up here. White would connect
[16:29] snakesss[1k]: who is better here?
[16:29] mark5000[6d]: This removes a liberty on the N17 stone and keeps White flexible
Move 0 + 17
[16:29] ZbigniewWodecki[3k]: okk
[16:29] ZbigniewWodecki[3k]: corner isnt that imprtant now?
Move 0 + 18
[16:29] ZbigniewWodecki[3k]: to block in Q17
[16:30] mark5000[6d]: Like this.
Move 0 + 19
[16:30] ZbigniewWodecki[3k]: yep
Move 0 + 20
[16:30] mark5000[6d]: Then maybe here.
[16:30] mark5000[6d]: It's pretty even actually
[16:30] mark5000[6d]: You could play this way
[16:30] ZbigniewWodecki[3k]: alright thank you
[16:30] mark5000[6d]: Except the ideal way is to punish the overplay
Move 0 + 13
[16:31] mark5000[6d]: Black should be happier with this.
Move 0 + 26
[16:34] snakesss[1k]: i still like black much better
[16:35] mark5000[6d]: I think it's even, but you can avoid it if you want to!
[16:35] mark5000[6d]: I'm going to show other choices
Move 0 + 13
[16:35] mark5000[6d]: Anyway, because of all that, that's why Black usually answers here.
[16:36] snakesss[1k]: the pincer is low, is that right?
Move 0 + 9
[16:36] mark5000[6d]: Sorry, here.
[16:37] mark5000[6d]: Since Black can't separate White, Black usually answers here.
[16:37] mark5000[6d]: Maybe you like Black even though Black didn't separate White. In that case, you can attach instead and it's fine.
[16:38] FerhatBaris[1k]: Is there a voice in this channel ?
[16:38] mark5000[6d]: Black is usually satisfied with this jump because White's position looks somewhat vulnerable
[16:38] mark5000[6d]: Text only.
[16:38] FerhatBaris[1k]: k
Move 0 + 8
[16:42] mark5000[6d]: So far we've been looking at the two-space jump
[16:42] mark5000[6d]: Let's look at other options
Move 0 + 3
[16:52] mark5000[6d]: So today we looked at the one-space jump, the two-space jump, and the diagonal move.
[16:53] mark5000[6d]: I can recommend the two-space jump and diagonal move to beginners coming up to the SDK ranks.
[16:53] mark5000[6d]: The one-space jump and the knight's move are harder to manage, so I don't recommend them.
[16:53] mark5000[6d]: That's all the material I planned for today. Any questions?
[16:54] Diego_123[9k]: thanks for the lesson
[16:54] FerhatBaris[1k]: Nowadays Ai don't like pincers ? Do you know why ? :)
[16:55] mark5000[6d]: Yes, AI values corners more than side areas.
[16:55] Jae1337[4k]: In the low pincer version, isn't P16 better than P15 (to which white responds O16)?
Move 0 + 16
[16:55] mark5000[6d]: I had this variation earlier.
Move 0 + 18
[16:56] Jae1337[4k]: yes
[16:56] mark5000[6d]: It's playable, but the N17 stone becomes useless.
Move 0 + 14
[16:56] mark5000[6d]: If you're going to have White coming out, you can do it without harming N17, like this.
[16:57] mark5000[6d]: Any other questions about 3-4 pincers?
Move 0 + 3
[16:58] snakesss[1k]: thanks for the lecture
[16:59] mark5000[6d]: Thanks for watching this! Find past lectures here: becoming 9-kyu-a-series-for-beginners
[16:59] ZbigniewWodecki[3k]: Thanks!
[16:59] ravelite[3k]: thanks for the lecture!
[17:00] mark5000[6d]: See you next week same time - Saturdays 8:00 PST.
Move 0 + 3
[17:06] FerhatBaris[1k]: Thank you.
Move 0 + 3
[17:17] eggsyntax[7k]: Thank you so much for this series mark5000!
Move 0 + 23
December 1, 2019
[2:40] It_is_a_normal[7k]: Thank you very much ....

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