Unranked
Rules: Japanese
Review by: mark5000[5d]
rhasta[6k]: yep
Sir Clacksalot[4k]: !!!
KiltedNinja[5k]: looking forward to the lesson - thanks Mark!
mark5000[7d]: Thanks for watching!
Move 0 + 2
Sir Clacksalot[4k]: I just lost my game in the panda nets and i r sad
rhasta[6k]: hello ty for knowledge
Move 0 + 11
G-Slayer[9k]: thank you Mark ...
Move 0 + 7
KiltedNinja[5k]: O15?
rhasta[6k]: Variation: o17?
Sir Clacksalot[4k]: bamboo?
rhasta[6k]: ops wrong chat window sorry
rhasta[6k]: O17?
Move 0 + 8
rhasta[6k]: yeee
rhasta[6k]: $*!%
rhasta[6k]: T_T
Move 0 + 8
Sir Clacksalot[4k]: its seems either connect and make bad shape or bamboo
Move 0 + 7
KiltedNinja[5k]: O14 table maybe?
Move 0 + 8
Sir Clacksalot[4k]: table too yep
Move 0 + 12
Sir Clacksalot[4k]: I think you stumped us
mark5000[7d]: :)
Move 0 + 8
rhasta[6k]: whaaat
Sir Clacksalot[4k]: not on my radar
Move 0 + 12
G-Slayer[9k]: that's cool
Move 0 + 9
rhasta[6k]: ive never made that shape before
Move 0 + 5
Sir Clacksalot[4k]: I've seen that shape in opening theory made easy, used for reducing a moyo, the author referred to it as "skipping away lightly"
mark5000[7d]: Yes :) Hideo Otake knows his stuff.
Wong Kar-Wai[4k]: When did you guys start?
Move 0 + 7
rhasta[6k]: 13 minutes ago
Sir Clacksalot[4k]: my instinct says shoulder hit it
Sir Clacksalot[4k]: white p17
Sir Clacksalot[4k]: or 017 rather
Move 0 + 6
G-Slayer[9k]: but this reduces the points in the corner
Move 0 + 7
Sir Clacksalot[4k]: I guess the shoulder hit results in the same push and cut defect as the last example
Move 0 + 8
Wong Kar-Wai[4k]: Is this considered a balanced outcome? Seems better for black...
N-Gon[9k]: why extend there specifically?
Move 0 + 8
rhasta[6k]: 4 space jump with 1 stone, 5 space with 2 stones
N-Gon[9k]: never heard that
Sir Clacksalot[4k]: its as far as you can get away with without being disconnected
N-Gon[9k]: thanks
neptix[4k]: In isolation, it looks better for black, but it really depends on what else is on the board
Move 0 + 10
Wong Kar-Wai[4k]: neptix, assumption is black's 3-4 facing his 4-4. That's a YUGE, BIGLY top for Black.
Move 0 + 8
neptix[4k]: it is, which is why that would make this a poor joseki to choose in that situation
Move 0 + 8
Wong Kar-Wai[4k]: okay, thanks
Wong Kar-Wai[4k]: that makes sense
Move 0 + 10
neptix[4k]: as opposed to, say, white having the d16 corner
rhasta[6k]: sorry when i said 4 space jump i meant 2 spaces and 3 spaces for 2 stone wall
Wong Kar-Wai[4k]: Wouldn't black's follow-up to white's extension be around K17?
mark5000[7d]: Correct
Move 0 + 8
Wong Kar-Wai[4k]: Thanks mark!
rhasta[6k]: instead of o16?
Move 0 + 12
mister10[8k]: Is there any sound available?!
mark5000[7d]: Text only. Sorry about that.
mister10[8k]: No problem Sir
Move 0 + 11
mark5000[7d]: That's all the material I prepared for today's lesson. Any questions about these 3-3 josekis?
rhasta[6k]: 🤔 when is your next lesson?
KiltedNinja[5k]: thanks mark :)
mark5000[7d]: I give these lessons on Saturdays.
mark5000[7d]: Normally it's at 8:00am PST, five hours ago.
Xaloc[4d]: Thanks.. I was a little bit late and will check later the whole lesson
mark5000[7d]: But I have a new baby, and it's hard to make a consistent time.
rhasta[6k]: how do i access the lessons if i miss them?
Sir Clacksalot[4k]: is shoulder hitting the only good way to approach a 3,3 stone these days?
rhasta[6k]: congratulations XD
mark5000[7d]: Find all past lessons at becoming 9-kyu-a-series-for-beginners
wooolf[8k]: congrats!
Xaloc[4d]: Congratz!
Move 0 + 9
iotaaaaa[2k]: ah yeah grats! thanks for the lesson
Move 0 + 11
KiltedNinja[5k]: yeah congrats and good luck!
Move 0 + 9
iotaaaaa[2k]: Variation: one question: after tenuki from here, will white just treat the two stones lightly if black cuts? how would we clean it up when it becomes big to do so?
mark5000[7d]: That's a good question.
mark5000[7d]: As I mentioned, if it's big enough for White to continue, White will usually take O17. That's a big point that stood out to many of you before I showed the variations. It just wasn't a good idea when there was a cutting weakness.
iotaaaaa[2k]: ah right, that way works, gotcha
rhasta[6k]: thank you mark
KiltedNinja[5k]: thanks again o/
Move 0 + 17
iotaaaaa[2k]: right, i figured. i assume white would either tenuki, or force the capture
mark5000[7d]: Can anyone find a good forcing move to exploit the ladder aji here?
ekunyas[5k]: Q13?
ekunyas[5k]: hm nope
Move 0 + 19
iotaaaaa[2k]: maybe q12. i feel a bit concerned about m13 though.
Move 0 + 17
mark5000[7d]: Q12 is good
mark5000[7d]: Maybe as good as the move I'm thinking of.
Move 0 + 18
iotaaaaa[2k]: oh ic, thanks. this feels happier if n13 gets cut i guess
Move 0 + 19
iotaaaaa[2k]: ah, i mean if he cuts later, presuming white doesn't fix. but i guess, white will fix now :P
Move 0 + 20
mark5000[7d]: So this is how a Black continuation might go.
mark5000[7d]: Although Black usually won't cut like this, since White can parry it in most cases as shown.
Move 0 + 11
iotaaaaa[2k]: right, still, thanks for showing some variations!
mark5000[7d]: I'd expect Black to just jump here if Black continues.
mark5000[7d]: You're welcome.
mark5000[7d]: It's more for your level. These josekis are for beginners. Continuing after the josekis is an SDK topic.
mark5000[7d]: Any other questions?
Move 0 + 1
iotaaaaa[2k]: hehe >w< suppose that's true. i'm only just breaching into it though, hence the curiosity. not from me, at least, thanks again!
ekunyas[5k]: is 3x3 played at all in the age of AI?
ekunyas[5k]: haven't seen alot in games on youtube
ekunyas[5k]: any fusekis that work with it?
mark5000[7d]: Yes. But it's less common than 4-4 and 3-4 points.
ekunyas[5k]: so if you play it can you be more aggressive on other parts of the board?
mark5000[7d]: For example, KataGo will usually rate a 3-3 point as 0.2 points worse than a 4-4 or 3-4 point.
mark5000[7d]: But that difference is so trivial. And there's no such thing as winning or losing a game by 0.2 points.
mark5000[7d]: So for beginners, it's basically even
ekunyas[5k]: okay, thanks
mark5000[7d]: Even for SDK and dan.
ekunyas[5k]: last question
Move 0 + 2
ekunyas[5k]: When you played it, what is the game you want to be playing?
Move 0 + 3
mark5000[7d]: 3-3 is a territorial move. So play it when you want to play a territorial game.
mark5000[7d]: You can also use it for psychology.
mark5000[7d]: If you know that your opponent is a territorial player, then you can force them to take influence and play out of their preferred style.
ekunyas[5k]: makes sense
mark5000[7d]: This is the human element of Go. If you're playing a bot, the bot won't give a $*!% and you'd probably better stick to 4-4 and 3-4 points unless you want practice in 3-3 patterns.
mark5000[7d]: 4-4 points and 3-4 points are generally better, if only by a little bit. That's why I had 11 lessons on those moves and only one so far for 3-3 points.
mark5000[7d]: Thanks for watching everyone! See you next Saturday.
Move 0 + 7
ekunyas[5k]: Thanks!
Move 0 + 3
iotaaaaa[2k]: ^^
mark5000[7d]: Check out past lessons at becoming 9-kyu-a-series-for-beginners
motching[8k]: thank you Mark!
Zen mode
Toggle coordinates
Disable AI review
Game information
Estimate score
Fork game
Call moderator
Link to review
Download SGF
SGF with comments