Unranked
Rules: Japanese
Processing
Black wins by Resignation
Move 1
💖 KoBa 💖[2k]: tengen opening should make it more viable
Eugene[9k]: What shall the rules be :) :)
Eugene[9k]: 1) Black has to play tengen first
💖 KoBa 💖[2k]: maybe we can just see if we can carry on contact moves all the way the game ^^
💖 KoBa 💖[2k]: hmm
💖 KoBa 💖[2k]: guess you attach, i cut, we make a windmill
Eugene[9k]: Yeah - I
💖 KoBa 💖[2k]: and see where that leads us ^^
Eugene[9k]: suspect it would be more intersting if we play corners a little first
💖 KoBa 💖[2k]: hmm
Eugene[9k]: So something like "from their 4th move onwards, the players must place their stones in contact with another stone"
💖 KoBa 💖[2k]: yeah maybe
💖 KoBa 💖[2k]: next 4 stones on corners and then its up to you ^^
Eugene[9k]: Yeah lets do that
💖 KoBa 💖[2k]: ^__^
Move 5
Eugene[9k]: So now I have to play a contac tmove?
💖 KoBa 💖[2k]: yeh!
💖 KoBa 💖[2k]: lets see if we can play the whole game with from tehre ^^
Move 6
💖 KoBa 💖[2k]: with just contact moves
💖 KoBa 💖[2k]: ohh
💖 KoBa 💖[2k]: and i thought you'd attach!
Eugene[9k]: Oh eh - is contacting your own counted - that was a question in the thread
Move 7
💖 KoBa 💖[2k]: ohhh
Eugene[9k]: My take on it was that its more interesting if you don't have to :)
💖 KoBa 💖[2k]: just your own?
Move 8
Eugene[9k]: I think it's either
💖 KoBa 💖[2k]: yeah that sounds better ^^
Eugene[9k]: There was an argument that "a contact move is onlt contacting your opponnent)
💖 KoBa 💖[2k]: nah that would make end-game impossible >_>
Eugene[9k]: But I already said in the thread "that's not what I have in mind"
Move 12
Eugene[9k]: so the rules in this game are
Eugene[9k]: 1) Black plays tengen first
Eugene[9k]: 2) 4 more stones can be placed freely (2 from each player)
Move 13
Eugene[9k]: 3) The every move must be played in contact with another stone
💖 KoBa 💖[2k]: sounds pretty good ^^
Move 14
💖 KoBa 💖[2k]: 4) undo of accidentally not a contact move?
Eugene[9k]: Yeah for sure
Move 17
Eugene[9k]: For another game, I think there's a question about whether "digaonally contacting: would" be OK as well, but that would change things a lot for sure
Move 18
💖 KoBa 💖[2k]: yeah
💖 KoBa 💖[2k]: i feel like the idea is to not plkay stones which have 4 liberties remaining
Move 19
💖 KoBa 💖[2k]: heh funnyly tho, i think that only gives more ko threats in the opening
💖 KoBa 💖[2k]: as we cant safely tenuki from threats to settle groups
Eugene[9k]: As if Ko wasn't hard enough to think about in ordinary go :)
Move 25
Eugene[9k]: I just got my move in another game. I started looking for the next contact move in ther e:D :D
Move 26
💖 KoBa 💖[2k]: heheh
💖 KoBa 💖[2k]: contact go or not, i think shapewise the bottom is not looking too great >__>
Move 28
Eugene[9k]: Darn eh
Eugene[9k]: I must come to grips with shape some day :D
Eugene[9k]: My cunning plan here is that since I'm not distracted by ideas of what works in normal go, then I have an advantage ;) :D :D
Eugene[9k]: (Although being able to read would probably help)
Move 30
💖 KoBa 💖[2k]: tho im not sure how to make good shapes with just attachments and extensions, somehow i can imagine that things start collapsing in middle game >__>
Move 33
Eugene[9k]: Hmm - making eyes is tricky isnt it
Move 34
💖 KoBa 💖[2k]: heh yeah
Move 37
Eugene[9k]: "Now I'll just play L2 ... oh, wait, what argh!" :D
Move 40
Eugene[9k]: Well, I'm $*!% at reading and this forces reading, so it's certainly "good for me" in that
Eugene[9k]: character building sense 😅
💖 KoBa 💖[2k]: ^___^
Move 45
Eugene[9k]: Actually I think it is _really good_ for reading practice, because its reading practice with a reduced set of placement options
Eugene[9k]: Which makes it more tractable actually
Eugene[9k]: A smaller set of infinity to reason about :D
Move 46
💖 KoBa 💖[2k]: kinda makes me think of those "broken ladder" tsumegos ^^
Move 47
Eugene[9k]: Now I jum .... oh :D
Move 49
💖 KoBa 💖[2k]: im thinking that instead running those 3 stones, if they cant jump they cant settle there!
Move 50
Eugene[9k]: I'm making too many groups, darn it. I have cunning plans to connect them up, but I keep allowing cuts instead
Eugene[9k]: So that was a mistake (K7) ... I was thinking that I'd be able to threaten a ladder, but the L4 atari means that's wrong thinking
Move 56
October 3, 2022
benjito[4k]: Variation: I guess white should have invested more in the bottom group first?
benjito[4k]: btw I'm curious how much influence matters in this variant. is it less? to me it seems like it should be but idk
ArsenLapin1[3d]: Or maybe more, because invasion is harder? No idea
Move 63
Eugene[9k]: I wonder if he is saying "I can kill this connected thing anyhow" or "it's worth it for the wall"
Move 65
💖 KoBa 💖[2k]: heh jeesh you cant imagine how much i'd want to play h3 here
October 4, 2022
Eugene[9k]: Yeah, fascinating what is and is not connected under these rules eh
Move 71
October 5, 2022
Eugene[9k]: Yeah I think you need to be even better at shape in this game than normal!
Eugene[9k]: Or maybe I'm just $*!% at it and its gonna hurt no matter what :D
Move 74
💖 KoBa 💖[2k]: hahah
Move 90
October 8, 2022
Eugene[9k]: The element of "if I play here, it will _enable_ him to play there" of these rules is quite interesting
Eugene[9k]: I didn't see the atari caused by B H3, I had though W H2 in response
Move 92
October 11, 2022
💖 KoBa 💖[2k]: yeah, that liberty at h6 was quite important for these stones >_>
Move 93
Eugene[9k]: _Now_ you tell me that ;)
Move 94
💖 KoBa 💖[2k]: xdd'
💖 KoBa 💖[2k]: atarifest >__<
Move 102
💖 KoBa 💖[2k]: !!!
💖 KoBa 💖[2k]: woaa no you cannot! >>___>
Eugene[9k]: Heh heh ... at least it seems I salvaged something ...
October 14, 2022
Eugene[9k]: (quite proud of myself about that, even though getting into this was horrendously stupid :D :D )
Move 110
Eugene[9k]: Same with vital points
💖 KoBa 💖[2k]: yeah its not looking super healthy for that group >___>
💖 KoBa 💖[2k]: ^___^
💖 KoBa 💖[2k]: heh yeah >___>
💖 KoBa 💖[2k]: want to try again?
Eugene[9k]: Sure. Let''s throw in standard komi, just to make the AI result more interesting
💖 KoBa 💖[2k]: sure!
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