Ranked
Rules: Japanese
Review by: ...
Review controller: ...
Hupsty[7k]: How Can I pass the owner?
FinrodFelagund[3d]: yes
Move 1
FinrodFelagund[3d]: Try right clicking my name in the users panel
Move
: Control passed to ...
Move 1
FinrodFelagund[3d]: cool
Hupsty[7k]: ^^ thank you
Move 3
FinrodFelagund[3d]: Here, A and B are the right way to back off
FinrodFelagund[3d]: This is true 99% of the time
Move 4
Hupsty[7k]: Okay
FinrodFelagund[3d]: Q13 looks like it takes more, but it's too thin and high
Move 5
Hupsty[7k]: Sometimes I play moves like dan players, but I have no real reason behind it
Move 7
FinrodFelagund[3d]: Q13 is situational
FinrodFelagund[3d]: And even in those situations, it's only a little better
Hupsty[7k]: I see
Move 4
FinrodFelagund[3d]: By situational, I mean the situation around the corner
Hupsty[7k]: Sure
FinrodFelagund[3d]: If black was super interested in the side
FinrodFelagund[3d]: Say because there were other stones that
FinrodFelagund[3d]: then it COULD be goo
FinrodFelagund[3d]: good
Move 6
FinrodFelagund[3d]: This is fine
Move 11
FinrodFelagund[3d]: You want to be more consistent here
Move 10
FinrodFelagund[3d]: After this move, you're going to want to give up some of the corner
FinrodFelagund[3d]: For influence
Move 12
Hupsty[7k]: Oh okay
Move 11 + 1
Hupsty[7k]: I wanted both lol
Move 11 + 3
FinrodFelagund[3d]: You could get something like this
Move 11 + 8
FinrodFelagund[3d]: Now white is seal in
FinrodFelagund[3d]: And you have nice influence
Hupsty[7k]: That is much better than what I ddi thanks
Move 14
FinrodFelagund[3d]: CUTS
FinrodFelagund[3d]: always pay attention to cuts
Hupsty[7k]: >< so many
Move 16
FinrodFelagund[3d]: This is okay
Move 21
FinrodFelagund[3d]: idk what that move is
FinrodFelagund[3d]: sorta strange
Move 23
Hupsty[7k]: idk either he did it twice
Move 22
FinrodFelagund[3d]: Hard to punish because of Q13 being too far away
Move 24
FinrodFelagund[3d]: nice tenuki
Move 26
FinrodFelagund[3d]: Too defensive
Move 25 + 1
FinrodFelagund[3d]: Gotta fight
Hupsty[7k]: Hmm
FinrodFelagund[3d]: You won't get any territory in the upper right
FinrodFelagund[3d]: But the bottom will make up for it
Move 25 + 3
Hupsty[7k]: Ah
Move 25 + 13
FinrodFelagund[3d]: ca still live
FinrodFelagund[3d]: This might be bad though
FinrodFelagund[3d]: White's wall is big
Hupsty[7k]: Yeah real wall
Move 31 + 1
FinrodFelagund[3d]: Better to block first
FinrodFelagund[3d]: before atary
FinrodFelagund[3d]: A and B available now
Move 36
FinrodFelagund[3d]: White is basically alive, which is unfortunate for you
Move 38
FinrodFelagund[3d]: even this isn't really sente
Move 38 + 7
FinrodFelagund[3d]: broken shape is bad for black
Move 41
Hupsty[7k]: This was a hard decision
FinrodFelagund[3d]: slow move for white
Hupsty[7k]: where to invade?
Move 40 + 1
FinrodFelagund[3d]: This is much better
Move 42
FinrodFelagund[3d]: This is ok
Move 41 + 1
FinrodFelagund[3d]: This looks at the weaknesses of white a bit better
Move 41 + 2
Hupsty[7k]: oh
Move 41 + 7
FinrodFelagund[3d]: but hard because you still have a weak group
Move 41
Hupsty[7k]: yes
Move 43 + 1
Hupsty[7k]: Yeah this move really messed the game up for me I think
Move 47 + 1
FinrodFelagund[3d]: time to run
Move 48
FinrodFelagund[3d]: turn is too heavy I think
Move 50
Hupsty[7k]: Okay
Move 53 + 1
FinrodFelagund[3d]: You had the right idea
FinrodFelagund[3d]: But you can't get attached to your stones when you are trying to live
Move 53 + 9
FinrodFelagund[3d]: White gets really strong
FinrodFelagund[3d]: But you're out
Move 63
Hupsty[7k]: mm I realized that too late
Move 73
FinrodFelagund[3d]: You're in deep
FinrodFelagund[3d]: Gotta get out
FinrodFelagund[3d]: Not time to reduce more
Move 73 + 2
Hupsty[7k]: G10 has cuts?
Move 73 + 6
FinrodFelagund[3d]: yes
Hupsty[7k]: But ladder s
Move 73 + 8
FinrodFelagund[3d]: actually tough here
FinrodFelagund[3d]: White is strong in the area
Move 73
Hupsty[7k]: G11 too slow?
Move 69 + 1
FinrodFelagund[3d]: G11 better than G12
Move 73 + 1
FinrodFelagund[3d]: But yeah
FinrodFelagund[3d]: too slow here
Move 73 + 1
Hupsty[7k]: I ended up losing this dragon, much to my dismay
FinrodFelagund[3d]: Something like this might be your best bet
Move 74 + 3
FinrodFelagund[3d]: Yeah, looks dead with this
Move 75 + 15
FinrodFelagund[3d]: A ladder!
FinrodFelagund[3d]: there's a way out now
Move 75 + 13
Hupsty[7k]: You smarty!
Move 75 + 23
FinrodFelagund[3d]: alive
Move 96
FinrodFelagund[3d]: good effort to live
Move 108
Hupsty[7k]: I decided it was dead at this point
FinrodFelagund[3d]: The loss in the upper left is too big
FinrodFelagund[3d]: Time to resign
Move 45
Hupsty[7k]: Gotcha
Move 47
FinrodFelagund[3d]: main take away
FinrodFelagund[3d]: Gotta be more light and flexible when handling weak groups
Move 47 + 1
FinrodFelagund[3d]: Make your shape bigger
Move 53 + 3
FinrodFelagund[3d]: Sacrifice stones
FinrodFelagund[3d]: Alrighty, hopefully that helped
FinrodFelagund[3d]: Gotta get back to work now
Hupsty[7k]: Thank you so much!
Hupsty[7k]: Really helpful!
Hupsty[7k]: Have a good day Finrod
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