Unranked
Rules: Chinese
Review by: tzorec[7k]
Move 1
newbold[?]: The review tools are very nice here :)
tzorec[?]: This is a good opening move :^)
newbold[?]: it's pretty much how I start all 9x9s, yeah :)
tzorec[?]: How are you on the standard joseki?
newbold[?]: pretty awful actually, heh
newbold[?]: I know like the first couple of moves for several, but that's about it :)
tzorec[?]: Do you know the san-san (3,3) invasion one?
newbold[?]: mostly, but inconsistently, I think
tzorec[?]: I'll run through it
tzorec[?]: when there is a stone on the 4,4 point (like yours) your opponent can always jump in and take the corner with the san-san invastion
Move 1 + 12
tzorec[?]: Look familiar?
newbold[?]: yes :)
tzorec[?]: This give white the corner territory and black outside influence
newbold[?]: not too bad, in this case, it seems
tzorec[?]: I didn't choose this opening because it would be difficult for white to get territory anywhere else on the board - black's influence is too strong
newbold[?]: yes, it seems so
Move 2
tzorec[?]: So I took the other corner :^)
Move 3
newbold[?]: usually I play 9x9 more aggressively
newbold[?]: I would have normally played F6 next against someone near my rank
newbold[?]: er
newbold[?]: E6
tzorec[?]: I see
Move 2 + 1
newbold[?]: but in this case I thought I'd simply try to work on securing the bottom
tzorec[?]: That's a good strategy when playing someone stronger
newbold[?]: "try not lose with no territory" :P
newbold[?]: not TO lose, that is, heh
Move 4
tzorec[?]: This move was a tester - to see how you would react :^)
Move 8
newbold[?]: did I pass? :)
tzorec[?]: Yes ... but
newbold[?]: in hindsight, yeah, this was kind of slow and thick and unhelpful I think
Move 8 + 1
newbold[?]: yeah, C4 is clearly worth more territory than my lame threat at F5 :P
tzorec[?]: While fairly defensive it does make white think about answering
tzorec[?]: if not
Move 8 + 9
newbold[?]: interesting
tzorec[?]: Now white is heavy and black has most of the lower and left side :^)
Move 8 + 2
tzorec[?]: so White must follow
Move 8 + 2
tzorec[?]: Now would be the time to do a san san invasion in either corner
Move 8 + 3
tzorec[?]: or
Move 8 + 3
newbold[?]: I waited too long, yes
tzorec[?]: It's very hard to kill a stone on the 3,3 point
Move 10
tzorec[?]: So F5 actually helped white connect :^)
Move 17
tzorec[?]: J6 is unnecessary and a bit slow in a 9x9 game
newbold[?]: hmm
newbold[?]: what would you have done?
newbold[?]: H5 or H4?
tzorec[?]: Probably 3,3 at C7
Move 16 + 1
newbold[?]: ohhh
newbold[?]: interesting
newbold[?]: see, I'm still stuck in the mindset of "I can't leave H6 alone to die!"
newbold[?]: and I fail to realize that there are other threats that can be made
tzorec[?]: White has lots of weaknesses along its wall and C7 also acts as a ladder breaker
tzorec[?]: If white ignores C7 and captures H6 then it's only a couple of points.
Move 16 + 5
newbold[?]: fascinating how that one move could have turned the tide of the game :)
tzorec[?]: Now white's in trouble
tzorec[?]: It's one of the things I love about Go :^)
Move 18
newbold[?]: it was too late now, right?
newbold[?]: for the 3-3?
tzorec[?]: Yes ... C6 was specifically made to stop a 3,3 invasion
Move 19
newbold[?]: I figured I had to at least try it, otherwise I had no hope at all
Move 17
tzorec[?]: If you wanted to jump in the deep like that then something like D7 might work better
Move 18 + 1
newbold[?]: interesting!
tzorec[?]: It threatens a cut at E6
Move 18 + 9
newbold[?]: alive?
tzorec[?]: Still hard to live
newbold[?]: ah
Move 18 + 10
tzorec[?]: No :^(
Move 26
newbold[?]: I should have just given up at this point, heh
tzorec[?]: This move is the "eye" killer
newbold[?]: yeah, it's a little silly how I thought I could still live somehow :P
Move 18
tzorec[?]: You could possibly have invaded through G7
Move 18 + 8
newbold[?]: oh
Move 18 + 11
newbold[?]: that's nice
Move 18 + 13
tzorec[?]: White can't go at F9 or it will be captured
Move 18 + 7
newbold[?]: yeah, seems that either way G7 is good
tzorec[?]: Another (better for white)
tzorec[?]: When looking at the board try to see where your opponent has a weakness in their position
Move 18 + 1
tzorec[?]: Black could also have gone here before G7
tzorec[?]: Forcing white to follow
newbold[?]: that would have helped, yes
Move 18 + 3
tzorec[?]: Also keep in mind white has the komi ... so doesn't need to get as much territory as black to win
newbold[?]: yeah, I've won many 9x9 games as W due to komi :)
tzorec[?]: Anyway ... I'm going to have to head off. Thanks for the game :^)
newbold[?]: thank you, too, for the review!
tzorec[?]: There's a great sight goproblems.com where you solve problems
newbold[?]: ah, I've been meaning to check that one out for a while
newbold[?]: I should really do it :)
tzorec[?]: If you register (it's free) you can use the "auto" feature which gradually gives you harder problems as you get better
newbold[?]: Oh, awesome -- I'll do it!
tzorec[?]: OK - CYA :^)
newbold[?]: bye!
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