Ranked
Rules: Japanese
Review by: ...
jvandenbusken[3d]: I missed my chance a couple of times, mistakenly thought R2 would be sente
Move 97
Mrrr[1d]: yeah, to be honest i felt i have a good game after this exchange
jvandenbusken[3d]: maybe you can leave it open here?
Move 97 + 1
Mrrr[1d]: even though kata says it was a lose anyway ;)
Mrrr[1d]: oh yes
Mrrr[1d]: this is something
jvandenbusken[3d]: ignore Kata, he doesn't know people can win-lose 15 points in yose :p
Move 90
Mrrr[1d]: F13 let me continue attack
Move 94
Mrrr[1d]: it would be great
Move 97 + 11
Mrrr[1d]: i think perhaps H9 asks me to play another defensive move thoug
Move 97 + 6
Mrrr[1d]: like ikken tobi
Move 97 + 10
jvandenbusken[3d]: this would be fairly good for black
Mrrr[1d]: true
jvandenbusken[3d]: white isn't alive on the left yet
Move 97 + 10
jvandenbusken[3d]: at some point you're forced to go back though
Move 83 + 8
jvandenbusken[3d]: this is always a simple option
Mrrr[1d]: seemed to big to me, but it was an option
Mrrr[1d]: i mean this sequence
Mrrr[1d]: but devouring D6 is big
Move 83 + 9
jvandenbusken[3d]: but who knows
Move 23
jvandenbusken[3d]: sorry, lag
Move 23 + 3
jvandenbusken[3d]: why not this?
Mrrr[1d]: this is my standard sequence
Mrrr[1d]: but i wanted to try something new
jvandenbusken[3d]: hmm I see
Move 24 + 3
jvandenbusken[3d]: not sure though
Mrrr[1d]: yeah :)
jvandenbusken[3d]: you give up more points
Mrrr[1d]: but it leaves options
Mrrr[1d]: and i have sente if you take this stone
jvandenbusken[3d]: and it's not more solid than the usual sequence
Move 26
Mrrr[1d]: hm
Move 23 + 5
Mrrr[1d]: i will give it a try once or twice yet but true, i think it is better to stick to variation you are showing
Move 21
Mrrr[1d]: sometimes its good to test thuis kind of moves anyway
Move 30
jvandenbusken[3d]: this one was pretty good
jvandenbusken[3d]: I underestimated the timing of it
Mrrr[1d]: yeah, i was happy to play it
Move 28 + 1
Mrrr[1d]: how about L17
Move 27
jvandenbusken[3d]: from black?
Mrrr[1d]: yes
jvandenbusken[3d]: it was slow maybe
Move 26 + 1
Mrrr[1d]: it surprised me
jvandenbusken[3d]: I really wanted to reduce this side
Move 26 + 1
Mrrr[1d]: i though you would P15 or something
Move 26 + 2
Mrrr[1d]: or this, yes
Move 26 + 3
jvandenbusken[3d]: I feel like this is even slower
Mrrr[1d]: hm
jvandenbusken[3d]: at least I negate any chance of territory for white on the upper side with L17
Mrrr[1d]: yeah
Move 27 + 4
Mrrr[1d]: yes, it has this addditional virtue
Move 24 + 1
jvandenbusken[3d]: but in the end I might've played a tenuki on the left side
Move 24 + 5
Mrrr[1d]: that`s why i think E13 is not that bad
Mrrr[1d]: it gave me sente
Mrrr[1d]: * maybe not that bad
Mrrr[1d]: :)
jvandenbusken[3d]: that is true, but you could tenuki anyway I suppose
Move 23 + 3
Mrrr[1d]: hm
Move 22
jvandenbusken[3d]: kind of
Mrrr[1d]: from an esthetic point of view i don`t like this white shape
Move 23
Mrrr[1d]: ;)
jvandenbusken[3d]: very japanese like :p
Move 24
Mrrr[1d]: how about p D14
Move 23 + 2
Mrrr[1d]: more pretty, but slow
jvandenbusken[3d]: less sente locally
jvandenbusken[3d]: you would lose D18 easier
Move 23
Mrrr[1d]: i really wanted to play R14
Move 21 + 1
Mrrr[1d]: oh
Mrrr[1d]: that looks perfect
jvandenbusken[3d]: you could play it here also
Move 21 + 2
Mrrr[1d]: yes
Move 21 + 1
Mrrr[1d]: i should have!
Move 33
jvandenbusken[3d]: attempts to make the ladder in Q15 work
jvandenbusken[3d]: failed at that, but you chose some weak shapes during the fight here
Move 35 + 1
Mrrr[1d]: i think i prematurely incvaded at N3
Mrrr[1d]: yes
jvandenbusken[3d]: just connecting is plenty
Mrrr[1d]: i should have finished the shape
Move 35 + 5
jvandenbusken[3d]: an all-out battle isn't bad for white
Mrrr[1d]: not at all :)
Move 38
jvandenbusken[3d]: active, and interesting
jvandenbusken[3d]: but.....you have some weaknesses to be careful of
Move 42
Mrrr[1d]: yes, it was premature
Move 44 + 1
Mrrr[1d]: i regreted it later
jvandenbusken[3d]: this was better for black I think
Move 44 + 4
Mrrr[1d]: G3 was crucial for both of us
Move 44 + 7
Mrrr[1d]: white needed it before making any aggressive actions in the area
Move 42
Mrrr[1d]: thats how i feel now
Move 35 + 1
Mrrr[1d]: yup
Mrrr[1d]: seems slow but
Mrrr[1d]: it is a rock now
Move 45 + 1
jvandenbusken[3d]: very important to play here
Move 45 + 3
Mrrr[1d]: doesn`t it make the game easy for black?
Move 45 + 5
Mrrr[1d]: once you are connected
jvandenbusken[3d]: hmm black has a weak group
jvandenbusken[3d]: weaker than in the game
Mrrr[1d]: yeah, but you don`t have to play 2
Move 45 + 10
jvandenbusken[3d]: I see it as good for white
Mrrr[1d]: hm
Move 45 + 11
jvandenbusken[3d]: at some point you might think of cutting this
Mrrr[1d]: i don`t but that means i have a deficiency in my knowledge :)
Move 45 + 11
Mrrr[1d]: i will think about this position
jvandenbusken[3d]: having a target to attack is always good
jvandenbusken[3d]: enables more moyo chances around
Mrrr[1d]: yes, but it does not seem to be a target, at least not an immediate one
jvandenbusken[3d]: true
Move 57
Mrrr[1d]: and to be honest
Move 60
Mrrr[1d]: there something else
Mrrr[1d]: apart from that part of the gobanm
Mrrr[1d]: i don1`t really have interesting moves
jvandenbusken[3d]: now you risk becoming the target
Mrrr[1d]: so i wanted to keep the game here
Move 62 + 1
Mrrr[1d]: sente
jvandenbusken[3d]: this was pretty important for me
jvandenbusken[3d]: missed a big chance
Mrrr[1d]: yes
Move 62 + 2
Mrrr[1d]: very big and important indeed
Move 62 + 5
jvandenbusken[3d]: I can think about getting out immediately
Move 62 + 18
jvandenbusken[3d]: seems complicated
Move 75
jvandenbusken[3d]: the more I see it, the less I like r2
jvandenbusken[3d]: such a wasted move
Move 77 + 5
Mrrr[1d]: you paid a big price for omitting Q2 :)
jvandenbusken[3d]: if you don't want to sacrifice too many stones this is another possibility
jvandenbusken[3d]: having this stone helps me reduce your moyo though
Move 89 + 1
jvandenbusken[3d]: this move
Mrrr[1d]: i think my shapes here were too weak
jvandenbusken[3d]: I was reading this one and it feels pretty strong from white
Mrrr[1d]: hm
Move 89 + 3
Mrrr[1d]: i discarded it quite quickly
jvandenbusken[3d]: you can cut brutally
Mrrr[1d]: can you show me?
Move 89 + 7
jvandenbusken[3d]: firght is similar, but better shape on the left
jvandenbusken[3d]: fight*
Move 89 + 2
Mrrr[1d]: what about black extending to E12
Move 89 + 2
Mrrr[1d]: no
Move 89 + 3
Mrrr[1d]: firstly D12
Mrrr[1d]: yes
Move 89 + 10
jvandenbusken[3d]: a bit worse for black
jvandenbusken[3d]: loses 1 move
Mrrr[1d]: than previous variation?
Mrrr[1d]: it does put some pressure on white top
Move 89 + 7
jvandenbusken[3d]: hmm I do see some pressure already with this variation
Move 89
jvandenbusken[3d]: but it is pretty similar :p
Move 99
Mrrr[1d]: ehre
Move 97
Mrrr[1d]: i had other thing in my mind
Mrrr[1d]: to cut from E11
Move 91 + 4
jvandenbusken[3d]: hmmm unadviseable
jvandenbusken[3d]: you lose a move again
Move 91 + 8
jvandenbusken[3d]: or rather, you have an open side
Mrrr[1d]: ok
Mrrr[1d]: yes
Move 97 + 1
Mrrr[1d]: yes, this is the move
jvandenbusken[3d]: I feel that this is the most important part
Move 97 + 9
jvandenbusken[3d]: you still need to come back, but it's still a fight
Move 97 + 12
jvandenbusken[3d]: I could try to fight harshly
Mrrr[1d]: yes
jvandenbusken[3d]: but I don't feel like I need to
Mrrr[1d]: i think i wpould have to tenuki
Mrrr[1d]: and play on the top before you get this chance
Move 97 + 10
jvandenbusken[3d]: risky business
Move 97 + 13
jvandenbusken[3d]: but who knows
Move 97 + 4
jvandenbusken[3d]: ok so that's about what I was thinking of during the game
Mrrr[1d]: hm
Mrrr[1d]: thanks for showing all this
Mrrr[1d]: F13 and lower left variation i will remember :)
Mrrr[1d]: when it comes to my feelings
Mrrr[1d]: i think i had a good game, but you were very patient
jvandenbusken[3d]: I rarely am patient actually
Mrrr[1d]: and it was i who lost the temper and played too aggressive moves
Mrrr[1d]: haha :)
jvandenbusken[3d]: but against 5-5 openings I learned that just playing boring 3-3s works fine
jvandenbusken[3d]: or 4-3s :p
Mrrr[1d]: yeah, i rarely win if there are 3-3 and 4-3 being played
Mrrr[1d]: still i play 5-5 cause it makes the game different from ai-like josekis\
Mrrr[1d]: which are tremendously boring to me
jvandenbusken[3d]: the strongest japanese amateur played two 5-5 moves vs Iyama Yuuta (who holds a ton of titles at the moment)
Mrrr[1d]: really?
jvandenbusken[3d]: for the first half of the game he was at 90% winchance
Mrrr[1d]: do you know the name of him?
jvandenbusken[3d]: lemme check if I can find it
Mrrr[1d]: ok
Mrrr[1d]: i have a game of go seigen and kitani minoru, where kitani plays double 5-5 formation
jvandenbusken[3d]: this should be the japanese streaming of it
Mrrr[1d]: he gets slaughtered though ;)
Mrrr[1d]: thanks!
Mrrr[1d]: i will watch it
jvandenbusken[3d]: Hiraoka Satoshi, amateur Honinbo
Mrrr[1d]: hm
Mrrr[1d]: great :)
jvandenbusken[3d]: unfortunately he still lost :p
Mrrr[1d]: it happens ;)
jvandenbusken[3d]: Iyama's reading is just too beastlike
Mrrr[1d]: i started doing recently all the meijin title games
Mrrr[1d]: and these games which were played in alt 70`
Mrrr[1d]: so diferent style
jvandenbusken[3d]: hmm
Mrrr[1d]: moyo,, slow moves, very "operational" fuseki
jvandenbusken[3d]: well the later games now reflect more of what the AI thinks about the positions
Mrrr[1d]: i knmow
jvandenbusken[3d]: at the loss of 5-4 and 5-5 openings
jvandenbusken[3d]: AI points out the weaknesses of each shape
jvandenbusken[3d]: so people nowadays are less afraid to face moyos
Mrrr[1d]: are you using it for reviews?
jvandenbusken[3d]: yes, when I mess up fuseki especially
jvandenbusken[3d]: which is pretty often the case
Mrrr[1d]: :)
jvandenbusken[3d]: I am a bit of a greedy player :p
Mrrr[1d]: well
Mrrr[1d]: it sad that i didn`t have an opportunity to play ypse against you :)
Mrrr[1d]: *yose
Mrrr[1d]: :)
Mrrr[1d]: maybe some other time :)
jvandenbusken[3d]: maybe next time ^^
jvandenbusken[3d]: anyway I'm going to eat something now ;) thanks for the game and good luck on your next games
Mrrr[1d]: i do the same :)
Mrrr[1d]: thanks!
jvandenbusken[3d]: cya!
Mrrr[1d]: bye
Zen mode
Toggle coordinates
Disable AI review
Game information
Analyze game
Review this game
Estimate score
Fork game
Call moderator
Original game
Link to review
Download SGF
SGF with comments