Unranked
Rules: Japanese
Review by: ...
Pempu[2d]: samuel_god: it was bugged. the relay had around 450 observers.
kingkimchi[3d]: give me 2 mins
Move 0 + 9
samuel_god[9k]: What is the high chinese about?
Move 0 + 14
kingkimchi[3d]: oh yeah, so theres a classic opening called chinese opening
Move 0 + 4
samuel_god[9k]: I know the chinese
Move 0 + 5
samuel_god[9k]: I play it a lot
kingkimchi[3d]: this is the high chinese
Move 0 + 5
samuel_god[9k]: What's the deal with playing a line higher
kingkimchi[3d]: so the stone is on 4th line instead of third
samuel_god[9k]: Well yes
kingkimchi[3d]: generally speaking, stones on third line is more territory driven
samuel_god[9k]: But the chinese is already very moyo oriented, no?
kingkimchi[3d]: whereas stone on fourth like high chinese is better for early skirmishes
samuel_god[9k]: So it invites fighting instead of moyo building?
samuel_god[9k]: Because the moyo is SO extreme?
kingkimchi[3d]: tbh i dont play chinese opening alot, i dont like it
Move 0 + 8
kingkimchi[3d]: so like something like this very easily limits blacks ability
kingkimchi[3d]: generally black wants a big group early, because komi is so hard
kingkimchi[3d]: anyways get back to the game
samuel_god[9k]: Ok
Move 0 + 14
samuel_god[9k]: Thanks
Move 0 + 29
kingkimchi[3d]: someone said they had question about move 29?
Move 0 + 38
RobertT[5d]: k12 is one of Lee Sedols only major mistakes this game
Move 0 + 39
samuel_god[9k]: Why did he play it?
samuel_god[9k]: And what should he have done?
Move 0 + 31
Baran[3k]: should he have simply played on the left side? Why did he play K12, did he not expect C11 ?
Move 0 + 39
kingkimchi[3d]: yeah, his playing style has never been a strong early game, its his mid-late game ability that won him so many titles
Move 0 + 32
RobertT[5d]: k12 is to set up for an attack on r15 stone but right now it is bigger to defend the left
RobertT[5d]: r14*
Move 0 + 33
samuel_god[9k]: And because of O17, jump into the corner would be terrible there, right?
kingkimchi[3d]: i dont think he expected c11, perhaps c12
Move 0 + 39
samuel_god[9k]: After that pinsier?
Move 0 + 60
kingkimchi[3d]: any questions at this point?
samuel_god[9k]: Is anyone winning?
samuel_god[9k]: Do you have anything to note about the moves thus far?
kingkimchi[3d]: defintely white
Move 0 + 32
Baran[3k]: yes why
Move 0 + 36
kingkimchi[3d]: ok so you have to look at the very beginning
Move 0 + 14
Baran[3k]: did black not simply give up E14 group ? it seemed to end just as a dumpling, black still got corner and half of top side, wouldnt it have been possible?
Move 0 + 11
kingkimchi[3d]: ill get to that in a sec, let me say why white is winning
kingkimchi[3d]: here you see black has 4 stones on left side
kingkimchi[3d]: by move 60ish count how many territory those 4 stones managed
Move 0 + 60
samuel_god[9k]: And they're not giving black much influence or anything either, right?
kingkimchi[3d]: yep, b thickness on right side has almost no impact
kingkimchi[3d]: white has komi, so theres alot of pressure on b
samuel_god[9k]: Do pros tend to prefer either black or white?
Move 0 + 32
kingkimchi[3d]: pros right now prefer white
kingkimchi[3d]: in general, they say its easier
kingkimchi[3d]: i think lee may have expected c12, then black can let go of the three stones
Move 0 + 33
kingkimchi[3d]: attack 414 like robert said
kingkimchi[3d]: r14
kingkimchi[3d]: or go E6
kingkimchi[3d]: but because the white stone is c11
Move 0 + 34
kingkimchi[3d]: big difference here
kingkimchi[3d]: does that answer your question why lee couldnt give up the 3 stones there
Move 0 + 72
kingkimchi[3d]: the bottom left corner was very bad for lee, but he kinda had to to protect the ko
Move 0 + 76
kingkimchi[3d]: basically after 76, bottom is all white territory
Move 0 + 78
kingkimchi[3d]: theres a ko here. the two extra stones in the corner helps in this event
Move 0 + 77
kingkimchi[3d]: so i think thats why he very painfully played73, 75
Move 0 + 79
samuel_god[9k]: No way to live in there?
Move 0 + 84
kingkimchi[3d]: where?
samuel_god[9k]: In the whole bottom
Move 0 + 76
samuel_god[9k]: What about, like, Q2?
samuel_god[9k]: Or something I can't see
Move 0 + 77
samuel_god[9k]: I never understand how people look at huge areas like that and can just know nothing lives
Move 0 + 76
samuel_god[9k]: Seems impossible to read everything
kingkimchi[3d]: well.. sometimes its impossible, sometimes its its not beneficial
Move 0 + 77
kingkimchi[3d]: p2 is prob best move to invade bottom
Move 0 + 82
Enumaris[7k]: vs large knight, I thought regular approach is fine? usually speaking
kingkimchi[3d]: but white can prob just let it live a small corner and get sente
Move 0 + 76
kingkimchi[3d]: which approach?
Enumaris[7k]: like O3
Move 0 + 77
Enumaris[7k]: cus if he kick and pincer..u should be able to do something to the corner..but maybe white too thick on left
Move 0 + 79
kingkimchi[3d]: sometimes even if you can get two eyes, if white becomes too thick as a result
kingkimchi[3d]: the gains and losses really balance out
samuel_god[9k]: But
samuel_god[9k]: If it's all white's anywa
samuel_god[9k]: Then why does thickness hurt?
kingkimchi[3d]: keep in mind theres still a ko on left, black cant really afford to have two groups with no eye
Move 0 + 82
kingkimchi[3d]: because of the ko on left, any white stone like l8 would be sente
Move 0 + 86
kingkimchi[3d]: the odds arent good, but i just showed a very basic variation, obviously lee would do better
Move 0 + 81
samuel_god[9k]: But alphago would defend better
samuel_god[9k]: So it evens out
kingkimchi[3d]: yeah, thats a whole different game, i cant speculate
Move 0 + 77
kingkimchi[3d]: 77 really shocked me, i thought he would go p2, i.e. bottom white territory
kingkimchi[3d]: black is really looking for some sort of opening to attach the top group of white
kingkimchi[3d]: but he cant straight up
Move 0 + 84
samuel_god[9k]: Why can't he straight up?
Move 0 + 76
kingkimchi[3d]: he cant surround that group
Move 0 + 80
Enumaris[7k]: Variation: can white choose this if u p2?
Move 0 + 78
kingkimchi[3d]: q3 is better than r3
Enumaris[7k]: ok
kingkimchi[3d]: try it out in your own games and play around for a bit
Move 0 + 84
Enumaris[7k]: Variation: would that go this way?
Move 0 + 78
kingkimchi[3d]: but generally the response is q2 for corner
samuel_god[9k]: Does that only apply when R7 is in place?
Move 0 + 85
kingkimchi[3d]: yes r7
Enumaris[7k]: ok
Move 0 + 78
samuel_god[9k]: Seems like a very specific situation to try out in my games
Move 0 + 77
Enumaris[7k]: r6 seems like the standard shape to use P2 on tho
kingkimchi[3d]: true, but you have to know why play p2 in the first place
Enumaris[7k]: I'm not familiar with using p2 on R7 except for one Chinese lecture I watched which said white is satisfied enough with the corner so P2 is not as good
Enumaris[7k]: as it is for the case where white has R6
kingkimchi[3d]: is the corner more valuable or the bottom center
Enumaris[7k]: I'm just sayin what the commentary said heh
kingkimchi[3d]: im not sure what was said, but you always play stone where you can get mroe value
kingkimchi[3d]: black wants to invade bottom center more than bottom corner
Move 0 + 90
kingkimchi[3d]: i think 89 showed Lee's hand, what i said earlier about the true purpose of the group of black on right is to attack white
kingkimchi[3d]: its tempting to capture black here
Move 0 + 90
kingkimchi[3d]: but its also very dangerous for white because both top left and and right group are not thick
Move 0 + 95
samuel_god[9k]: Ouch
kingkimchi[3d]: so thats why white 90 went to a seemingly weird place
Move 0 + 90
kingkimchi[3d]: so i think this was a deliberate trap laid be Lee
kingkimchi[3d]: to see how alpha would respond
samuel_god[9k]: I feel like Lee kept thinking there would be some glitch or weak point
Move 0 + 91
kingkimchi[3d]: well, thats the hope i have, that humans can learn and adapt much faster
kingkimchi[3d]: if we can exploit certain weaknesses, but it seems unlikely against the vast computing power of alpha
Move 0 + 98
samuel_god[9k]: I think that's unlikely. AlphaGo played itself for the equivalent of thousands of years.
Move 0 + 99
samuel_god[9k]: In terms of how long it would take a human to play that many games
samuel_god[9k]: So it can almost certainly learn and adapt faster
kingkimchi[3d]: yep
kingkimchi[3d]: i still think some of the top chinese pros would have a good chance at beating alpha
kingkimchi[3d]: lee has never been good in early game
kingkimchi[3d]: his talent showed towards that crazy ending
kingkimchi[3d]: but alpha will not make mistakes in late game, so early game is where human understanding has to take an advantage
Move 0 + 111
kingkimchi[3d]: heres a life death problem to look at
kingkimchi[3d]: looks almost like a puzzle
samuel_god[9k]: Maybe this will be the end of the "korean style."
samuel_god[9k]: If the older Japanese style was more intuitive, left more open and the korean style is very tight, analysis based
samuel_god[9k]: At least, sounds like the "japanese style" would be better against AlphaGo and be where humans are stronger. But maybe top pros will train against computers, so the "korean style" will get even more dominant
Move 0 + 122
kingkimchi[3d]: it may be irrelevant stylistically, in the face of far superior computing power
Move 0 + 124
kingkimchi[3d]: 123 pretty much showed that lee knows hes very behind
Move 0 + 131
kingkimchi[3d]: the rest of the game was pretty much a desperation heave
Move 0 + 147
kingkimchi[3d]: managed to make ko, but too many steps to approach it
kingkimchi[3d]: and too many local ko threats for white
kingkimchi[3d]: it did show alphas ko abilities though
kingkimchi[3d]: i was hoping lee finished the game so we get to see alphas ability to evaluate ko threats
Move 0 + 148
samuel_god[9k]: And what did you end up thinking about it?
kingkimchi[3d]: 148 showed that alpha already calculated through all variations bottom
kingkimchi[3d]: ko ability is good
kingkimchi[3d]: accurately calculates how many threats are left
kingkimchi[3d]: 148 shows that, its a win more move
samuel_god[9k]: I thought AlphaGo doesn't play win more moves
kingkimchi[3d]: well in the sense of reducing variance
kingkimchi[3d]: which equates to higher win prob i think
Move 0 + 166
samuel_god[9k]: If lee had won here, would he have won the game?
Move 0 + 173
Enumaris[7k]: According to Chinese commentary no
Move 0 + 176
kingkimchi[3d]: he woulda been ahead in territory, but look at what white gained from ko
kingkimchi[3d]: j18
kingkimchi[3d]: q12 and p12
kingkimchi[3d]: anyways any questions
kingkimchi[3d]: feels like its only been us 3
kingkimchi[3d]: any variations to discuss
kingkimchi[3d]: ill stay on another 15 mins
Move 0 + 181
samuel_god[9k]: Thank you for reviewing!
samuel_god[9k]: This game was chilling
kingkimchi[3d]: yeah i hope i explained things ok, english not my first language, dont know english go vocab either
Move 0 + 182
kingkimchi[3d]: game 2-3 were disasters for lee, but i think he can bounce back
kingkimchi[3d]: to recap, k12 really put b on the backfoot this entire game, a directional error
samuel_god[9k]: Would you think that another pro would be able to punish hiim for the rest of the game this badly after K12?
samuel_god[9k]: Or was alphago exceptional?
kingkimchi[3d]: i think i mentioned c11 vs c12
kingkimchi[3d]: 99% people would play c12
kingkimchi[3d]: its my first time seeing a move like c11
Move 0 + 35
kingkimchi[3d]: i still dont think alpha is exceptional, its just the built in advantage of computing power, not making mistakes
Move 0 + 15
kingkimchi[3d]: as early as move 15, showed pressure on lees shoulders
kingkimchi[3d]: anyways play around a bit with the game, reach out to me with questions,
kingkimchi[3d]: good night everyone
Zen mode
Toggle coordinates
Disable AI review
Game information
Estimate score
Fork game
Call moderator
Link to review
Download SGF
SGF with comments