Unranked
Rules: Japanese
Review by: ...
RobertT[5d]: if you block q3 side then k4 is farther away
RobertT[5d]: than if you blocked on r4 side
RobertT[5d]: you look for the next stone of your color, not the farthest away
RobertT[5d]: so r8 is the next stone, not q16
RobertT[5d]: understand?
walken[7k]: hmmm, makes sense I guess
RobertT[5d]: also you're looking for moves on the side instead of the far away corner
walken[7k]: so - for joseki selection the Q16 stone is mostly irrelevant then ?
Move 0 + 16
RobertT[5d]: it is relevant
RobertT[5d]: if there aren't extensions
walken[7k]: I'm thinking the other joseki would work well if I had a stone around R13 or so
walken[7k]: I can see that Q16 is too far
RobertT[5d]: actually in this board position
RobertT[5d]: the main reason why this joseki is bad
RobertT[5d]: is because o3 makes the k4 stone useless
RobertT[5d]: k4 wants to build a side framework
RobertT[5d]: and o3 undercuts the territory it can make later
walken[7k]: ah yes.
RobertT[5d]: so if you remove that stone
RobertT[5d]: and put it somewhere else
RobertT[5d]: then this direction choice is fine
Move 0 + 13
RobertT[5d]: another thing is this joseki ends in gote
RobertT[5d]: so this joseki needs a side extension already
RobertT[5d]: if not, white can just take away the extension with the sente
walken[7k]: yes.
RobertT[5d]: like if k4 doesn't exist, whites next move would be k3
RobertT[5d]: or j3
Move 0 + 8
walken[7k]: so when chosing the direction, I can block there only if I already have a stone on the border, that makes sense
RobertT[5d]: yes
walken[7k]: how much should I look at the other (right) border ?
RobertT[5d]: what do you mean?
walken[7k]: "wider side" sounds like I need to look at both sides :)
walken[7k]: and right now I only understand what I'm looking for on the lower side
RobertT[5d]: you're looking at both sides. its just the wider side is talking about side extensions
RobertT[5d]: basically look at the 1/4th of the board that the joseki is played in for extensions
RobertT[5d]: the opposite corner only come into play when there isn't a side extensions on either side
walken[7k]: if we were at move 8 but I had an extra stone around R13, do I still block on Q3 ?
RobertT[5d]: its the next extension stone
RobertT[5d]: so r8
RobertT[5d]: if you have a stone at r13
RobertT[5d]: then the first extension stone is still r8
RobertT[5d]: so in this case both sides have extensions
RobertT[5d]: k4 and r8
RobertT[5d]: k4 is wider so you block that side
RobertT[5d]: if k4 wasnt there
walken[7k]: all right, makes sense.
RobertT[5d]: then only r8 has extension
RobertT[5d]: so you bock r8 side
RobertT[5d]: if r8 isn't there
RobertT[5d]: then k4 is the side with an extension
RobertT[5d]: so you block that side
RobertT[5d]: if neither k4 or r8 is there
RobertT[5d]: then you look at the corners
RobertT[5d]: q16 stone is black and d4 is white
RobertT[5d]: so you want the wall facing your q16 stone
walken[7k]: I was confused because I felt like k4 is already part of the joseki - just put it there as answer to the knights approach
walken[7k]: so I thought we were only looking at other stones for context
RobertT[5d]: k4 is just a surrounding stone
walken[7k]: err not k4 - I meant r8
RobertT[5d]: ah
RobertT[5d]: you look at the stones when the direction choice is made
RobertT[5d]: not before starting the joseki
RobertT[5d]: here you have a direction choice so you look at the stones on the board
walken[7k]: yes, that makes sense now.
Move 0 + 13
RobertT[5d]: before you start the joseki, that's a completely different direction choice
RobertT[5d]: another tip for pincers
Move 0 + 16
RobertT[5d]: usually you only want to pincer when you 1) have stones nearby (like k4 is here)
RobertT[5d]: or 2) when the pincer side is obviously bigger than the other side
RobertT[5d]: otherwise, you should just back off
RobertT[5d]: (or in the case of 3-4 stones you can take the corner)
Move 0 + 6
RobertT[5d]: so like here, you have k4 stone to help in any fight
RobertT[5d]: so pincer is a good option
RobertT[5d]: if k4 wasn't there
walken[7k]: makes sense
RobertT[5d]: then the bottom and the right are identical distance
RobertT[5d]: so instead of pincer, you should just play o3
walken[7k]: playing o3 would look like my stones are too concentrated and I'm giving up the right side
RobertT[5d]: you're just stabilizing your stones
walken[7k]: (I mean, since k4 is here)
RobertT[5d]: its a very strong shape so you can tenuki easily
RobertT[5d]: ah yes
RobertT[5d]: with k4 there then o3 isn't good
walken[7k]: makes sense. thanks.
RobertT[5d]: o4 is sometimes possible with k4 there
RobertT[5d]: if you can make a moyo
RobertT[5d]: but because d4 stone is white
RobertT[5d]: you can't make a moyo on the bottom easily
Move 0 + 7
RobertT[5d]: black o3 is similar idea to if white play o3 instead of r6 and you responded with m4
RobertT[5d]: it's kind of redundant since you already have a stone in that area
walken[7k]: makes sense.
Move 0 + 8
RobertT[5d]: whenever you have a stone on the side like k4, its kind of textbook position to pincer
RobertT[5d]: same with the 3-4 stone
RobertT[5d]: like if q4 was q3
RobertT[5d]: and they approach
RobertT[5d]: its the same, you pincer
walken[7k]: so coming back to move 8, (I'm assuming R8 will stay there as I play it as part of the joseki), I should block on the left if I have a stone on the low side, somewhere between ~H and ~M columns
RobertT[5d]: yep
RobertT[5d]: the pincer stone can be in some other locations and you will still block that way
RobertT[5d]: like if you did 2 space high pincer
walken[7k]: if it's closer, better switch directions. and if it's farther, not sure if it still matters ? considering I also have the opposite corner on the right side
RobertT[5d]: you would still block
walken[7k]: ok
walken[7k]: thanks
RobertT[5d]: basically, I would block bottom side as long as k4 isn't closer than m4
RobertT[5d]: but that would be a very odd distance for a black stone to be
RobertT[5d]: np
walken[7k]: much clearer now :)
RobertT[5d]: cya
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